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Fix new performance regressions (short delay_usec) #58081

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merged 1 commit into from
Feb 15, 2022

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tavurth
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@tavurth tavurth commented Feb 14, 2022

My Mac was using 20% cpu again, which was related to the Javascript
Export plugin.

I had however no export templates setup in the project so this is more
of a stopgap fix.

See here for a more complete description of this issue: #58082

For now I'd just like my performance back :)

Before:

Screenshot 2022-02-14 at 11 04 11

Screenshot 2022-02-14 at 11 00 35

After

Screenshot 2022-02-14 at 11 15 21

So a reduction of around 400ms wasted CPU time. Now most CPU usage seems now to be coming from CoreAudio

@tavurth
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tavurth commented Feb 14, 2022

For some reason the windows release build failed, I'll try to re-run the build process.

My Mac was using 20% cpu again, which was related to the Javascript
Export plugin.

I had however no export templates setup in the project so this is more
of a stopgap fix.
@akien-mga akien-mga merged commit a6aba69 into godotengine:master Feb 15, 2022
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Thanks!

@tavurth tavurth deleted the bugfix/high-macos-cpu-usage branch March 18, 2022 14:32
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5 participants