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[GDScript] Add 'sort' and 'has' methods to pooled arrays #55650

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merged 1 commit into from
Jul 7, 2022

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kdiduk
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@kdiduk kdiduk commented Dec 5, 2021

This is a backport from 4.0 to 3.x that adds 'sort' and 'has' methods to the following types in GDScript and GDNative:

  • PoolByteArray
  • PoolIntArray
  • PoolRealArray
  • PoolStringArray
  • PoolVector2Array
  • PoolVector3Array
  • PoolColorArray

The method has was already implemented in GDScript before (see #60856), so in this PR it has been only exposed to GDNative API.

The method sort is implemented using the existing class Sorter.

The both has and sort methods of the Pooled Array classes are exposed to the GDNative CORE API 1.3

The classes documentation is updated.

Pooled arrays in 4.0 are rewritten, that's why this backport is not completely identical to the original PR made for 4.0 (see #32144).

Bugsquad edit: This closes #5202.

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@akien-mga akien-mga left a comment

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Should be fine to merge if rebased soon to add the new methods to the Core API 1.3 we opened for 3.5.

This is a backport from 4.0 to 3.x that adds 'sort' and 'has' methods
to the following types:
- PoolByteArray
- PoolIntArray
- PoolRealArray
- PoolStringArray
- PoolVector2Array
- PoolVector3Array
- PoolColorArray

For all the types above, the methods 'sort' and 'has' have been
exposed to the GDNative API (v. 1.3)

Since the method 'has' was already implemented in GDScript before,
in this commit it has been only exposed to GDNative API.

The classes documentation is updated.

The method 'sort' uses the exisging class "Sorter".

Pooled arrays in 4.0 are rewritten, that's why this backport is not
completely indentical to the original PR made for 4.0 (see godotengine#32144).
@akien-mga akien-mga merged commit f05cecd into godotengine:3.x Jul 7, 2022
@akien-mga
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Thanks!

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3 participants