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[3.x] [HTML5] Editor video driver option. Replace canvas on exit. #53991

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merged 1 commit into from
Oct 20, 2021

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Faless
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@Faless Faless commented Oct 19, 2021

Default is "Auto", but can be forced to a specific WebGL version if the
automatic detection fails.

The game and editor canvas are now replaced with a new one in the exit
hooks. This helps the browser do some context cleanup, and allow us to
create a new context of a different type (WebGL/WebGL2).

Enable GLES3/WebGL2 in the Web Editor.
Fixes #52455.

screen-editro-gles3

Default is "Auto", but can be forced to a specific WebGL version if the
automatic detection fails.

The game and editor canvas are now replaced with a new one in the exit
hooks. This helps the browser do some context cleanup, and allow us to
create a new context of a different type (WebGL/WebGL2).

Enable GLES3/WebGL2 in the Web Editor.
@akien-mga akien-mga merged commit ae5cdf3 into godotengine:3.x Oct 20, 2021
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Thanks!

@Faless Faless deleted the js/3.x_gles3_editor branch October 20, 2021 10:43
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