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Fix path with multiple slashes not being corrected on templates #52513

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merged 1 commit into from
Sep 20, 2021

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@rsubtil rsubtil commented Sep 9, 2021

Fixes #52507

Paths with multiple slashes like res://folder//folder//folder//icon.png were not being simplified on export templates because these load from PCK files, and thus resource_path is never set.

@rsubtil rsubtil requested a review from a team as a code owner September 9, 2021 14:50
}

if (p_path.begins_with("res://") || p_path.begins_with("user://") ||
if (resource_path == "" || p_path.begins_with("res://") || p_path.begins_with("user://") ||
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[Cosmetic] Wouldn't it be better to change the first condition resource_path == "" into resource_path.is_empty?

if (resource_path.is_empty() || p_path.begins_with("res://") || p_path.begins_with("user://") ||

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Yes, it's also more efficient, thanks for the tip 👍

@akien-mga akien-mga added the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Sep 20, 2021
@akien-mga akien-mga merged commit 0068247 into godotengine:master Sep 20, 2021
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Thanks!

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Cherry-picked for 3.4.

@akien-mga akien-mga removed the cherrypick:3.x Considered for cherry-picking into a future 3.x release label Sep 20, 2021
@rsubtil rsubtil deleted the fix_path_double_slash branch November 26, 2021 16:35
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Paths with "//" instead of "/" works in editor but not in export
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