Linux: Fix PRIME detection on Steam #46792
Merged
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To avoid trying to do PRIME detection on fake
libGL.so
as used by e.g.Renderdoc or Primus, we skip detection if there's a
libGL.so
inLD_LIBRARY_PATH
... and our luck is that Steam defines it and includessystem paths too, thus the actual system
libGL
... 🤦So if we detect Steam, we skip this check.
Will do matching PR for
3.2
.One concern with this fix though - do we risk running into issues for users that do
primusrun %command%
in a Steam context? Or is the previous check robust enough to exclude all bumblebee hacks?