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Expose set_environment to GDScript #46415

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merged 1 commit into from
Feb 25, 2021

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BastiaanOlij
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master version of #46413

'set_environment' is nicely implemented in our OS class but not exposed to GDScript while 'get_environment' and 'has_environment' are.
Especially when building editor plugins being able to change environment settings can be extremely handy.

@akien-mga akien-mga merged commit a61fbe3 into godotengine:master Feb 25, 2021
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Thanks!

@BastiaanOlij BastiaanOlij deleted the set_environment_gdscript branch February 25, 2021 13:31
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