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Accomodate blend shape ranges of -1 to +1 for Vulkan #45859

Merged
merged 1 commit into from
Feb 12, 2021
Merged

Accomodate blend shape ranges of -1 to +1 for Vulkan #45859

merged 1 commit into from
Feb 12, 2021

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kayomn
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@kayomn kayomn commented Feb 10, 2021

image

A sibling PR to #45837 , providing the same functionality but targeted specifically at the Vulkan renderer. As discussed in that PR, both requests are intended to be merged individually on their respective branches as they do not share a common implementation.

@kayomn kayomn changed the title Accomodate blend shape ranges of -1 to +1 Accomodate blend shape ranges of -1 to +1 for Vulkan Feb 10, 2021
@Calinou Calinou added this to the 4.0 milestone Feb 10, 2021
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fire commented Feb 11, 2021

Task for a later me or anyone else, find an existing gltf2 model with blend shapes. https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/MorphPrimitivesTest

Make a video that changing the sliders works.

Try to break the feature.

Report back.

I can approve based on that result.

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GIF 2021-02-11 4-24-35 PM

@akien-mga akien-mga merged commit e9a25b8 into godotengine:master Feb 12, 2021
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akien-mga commented Feb 12, 2021

Thanks! And congrats for your first merged Godot contribution 🎉

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4 participants