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Detect plugins recursively #43734
Detect plugins recursively #43734
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This feature looks good to me (and will be needed in some form for the new asset library in the future), although I haven't tested this PR.
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I also think it's a good idea, and the code changes look fine (I haven't tested though). Let's merge and see how it goes in the master
branch before considering merging the 3.2
version too.
Thanks! And congrats for your first merged Godot contribution 🎉 |
I would like to organize some plugins using folders, so any news about backporting? |
Recursion doesn't go deeper after finding
plugin.cfg
(to avoid including subplugins). Alsoplugin_addons
now contains full paths with the configuration file (it looks even simpler and more efficient).I do not know any plugins for 4.0, so I tested this changes on 3.2 and it works as expected.
Closes godotengine/godot-proposals#1623.
References godotengine/godot-proposals#554.