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Add a debanding property to Viewport for GLES3 #42942

Merged
merged 1 commit into from
Oct 30, 2020

Commits on Oct 20, 2020

  1. Add a debanding property to Viewport for GLES3

    It can be enabled in the Project Settings
    (`rendering/quality/filters/use_debanding`). It's disabled
    by default as it has a small performance impact and can make
    PNG screenshots much larger (due to how dithering works).
    
    As a result, it should be enabled only when banding is noticeable enough.
    
    Since debanding requires a HDR viewport to work, it's only supported
    in the GLES3 backend.
    Calinou committed Oct 20, 2020
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