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Fix _input being mistakenly called twice on script #40992

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merged 1 commit into from
Aug 4, 2020

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@vnen vnen commented Aug 3, 2020

Instead it calls both the script and the native method.

Solves the issue mentioned in #40770 (comment)

Instead it calls both the script and the native method.
@vnen vnen added this to the 4.0 milestone Aug 3, 2020
@vnen vnen merged commit ec678c5 into godotengine:master Aug 4, 2020
@vnen vnen deleted the fix-input-call branch August 4, 2020 12:17
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