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doc: Proofread and complete various nodes #30096

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merged 1 commit into from
Jun 27, 2019

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@akien-mga akien-mga commented Jun 26, 2019

All 100% completed: MainLoop, Node, Object, Path, Performance,
Reference, Resource, SceneState, SceneTree, UndoRedo.

Also fixed some en_GB occurrences as the reference spelling is en_US.

print("Finalized:")
print(" End time: %s" % str(time_elapsed))
print(" Keys typed: %s" % var2str(keys_typed))
[/codeblock]
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I welcome suggestions for an actually useful example of extending MainLoop. I just hacked this together while documenting this class, but it would be nice to show how to render something simple too (currently it's just the boot logo blinking until the application closes).

@akien-mga akien-mga changed the title doc: Proofread and complete various nodes doc: Proofread and complete MainLoop, Node, Object Jun 26, 2019
All 100% completed: MainLoop, Node, Object, Path, Performance,
Reference, Resource, SceneState, SceneTree, UndoRedo.

Also fixed some en_GB occurrences as the reference spelling is en_US.
@akien-mga akien-mga changed the title doc: Proofread and complete MainLoop, Node, Object doc: Proofread and complete various nodes Jun 26, 2019
@akien-mga akien-mga merged commit 755b589 into godotengine:master Jun 27, 2019
@akien-mga akien-mga deleted the doc-misc-updates branch June 27, 2019 06:12
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Cherry-picked for 3.1.2.

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