Make TileMap overridable "set_cell" function called on undo/redo #27845
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This is a follow-up to #27500.
The
set_cell
override was working fine in the editor and undo/redo operations were working as always.The only thing was that the overridden
set_cell
was not called on undo/redo, the default nativeset_cell
was called in this case.This PR fixes that issue, making the editor always call the TileMap
set_celld
method (which is used only in the TileMap editor and is not exposed to scripting languages), even on undo/redo, which then makes the call toset_cell
.set_celld
becomes an utility method to make the call to the overridableset_cell
method easier.