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Update AccessKit to 0.21.2#117361

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Repiteo merged 1 commit into
godotengine:masterfrom
bruvzg:ac212
Mar 12, 2026
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Update AccessKit to 0.21.2#117361
Repiteo merged 1 commit into
godotengine:masterfrom
bruvzg:ac212

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@bruvzg
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@bruvzg bruvzg commented Mar 12, 2026

Fixes #111028

@akien-mga
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Would it be worth backporting the update to 4.6 to fix #111028 in 4.6.2?

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bruvzg commented Mar 12, 2026

Would it be worth backporting the update to 4.6 to fix #111028 in 4.6.2?

Yes, but it will need changes for previous updates, since API was changed. I'll check it on a weekend.

@Repiteo Repiteo merged commit 257fb9e into godotengine:master Mar 12, 2026
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Repiteo commented Mar 12, 2026

Thanks!

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bruvzg commented Mar 15, 2026

Would it be worth backporting the update to 4.6 to fix #111028 in 4.6.2?

I made #117433 (will fully test on all platforms on Monday), but crash is not fully fixed, so it might be enough to only cherry-pick #117322 (fixes regression from #115565 which is already cherry-picked).

@akien-mga akien-mga changed the title Update access-kit to 0.21.2 Update AccessKit to 0.21.2 Mar 25, 2026
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Edit Sun and Environment Settings button leads to engine crash due to Accesskit segfault.

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