Restrict textureGather shader function in Compatibility mode#117157
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Repiteo merged 1 commit intoMar 12, 2026
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dujanhung
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Pack and unpack should not be removed |
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textureGather shader function in Compatibility mode
Calinou
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Mar 11, 2026
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Calinou
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Tested locally, it works as expected. Code looks good to me.
For reference, textureGather() is only available in OpenGL 4.0 and later. It's not available in OpenGL ES 3.0 and WebGL 2.0, which would lead to shader compilation failures once you export to mobile/web platforms.
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I've detected that
textureGatherare not supported in Compatibility renderer mode and lead to shader crash even in the editor.