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Handle joypads separately from other devices in Input.get_vector()#115099

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Nintorch wants to merge 1 commit intogodotengine:masterfrom
Nintorch:fix-get-vector-for-still-joy
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Handle joypads separately from other devices in Input.get_vector()#115099
Nintorch wants to merge 1 commit intogodotengine:masterfrom
Nintorch:fix-get-vector-for-still-joy

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@Nintorch
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@Nintorch Nintorch commented Jan 18, 2026

Fixes #114228
Fixes #90515
Fixes #55264

I'm not entirely sure this is the best way to handle the issue, but it works 😅

2026-01-18.21-16-26.mp4

Here in the video I press W and occasionally move the left stick of my joypad. Notice that after I release the left stick the printed value returns to (0.0, 1.0).

@Nintorch Nintorch requested a review from a team as a code owner January 18, 2026 16:19
@AThousandShips AThousandShips added bug topic:input cherrypick:4.5 Considered for cherry-picking into a future 4.5.x release cherrypick:4.6 Considered for cherry-picking into a future 4.6.x release labels Jan 19, 2026
@AThousandShips AThousandShips added this to the 4.x milestone Jan 19, 2026
@mxtherfxcker
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Хорошая работа)

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bug cherrypick:4.5 Considered for cherry-picking into a future 4.5.x release cherrypick:4.6 Considered for cherry-picking into a future 4.6.x release topic:input

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