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Progress popup window height isn't updating properly #92828

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passivestar opened this issue Jun 6, 2024 · 0 comments · Fixed by #92856
Closed

Progress popup window height isn't updating properly #92828

passivestar opened this issue Jun 6, 2024 · 0 comments · Fixed by #92856
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@passivestar
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Tested versions

v4.3.beta1.official [a4f2ea9]
But it's been like this in 4.2 and 4.1 as well

System information

Godot v4.3.beta1 - macOS 14.4.1 - Vulkan (Forward+) - integrated Apple M1 Max - Apple M1 Max (10 Threads)

Issue description

A bit of a nitpick I guess but the import progress popup is getting squashed when a second progressbar is added to it:

image

This is what it looks like in a video:

Screen.Recording.mp4

Steps to reproduce

I suppose import some gltf file and some texture files at the same time to see this

Minimal reproduction project (MRP)

N/A

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4 participants