You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
PopupMenu horizontal margins in the editor theme became too low since 4.3.dev3. This makes popups feel less consistent with the rest of the editor theme (and most other applications).
Look at the space between the edge of the popup and the New Scene text:
While we're at it, we may want to further increase this horizontal margin to make it closer to most other applications (example with a Qt dropdown on KDE Breeze theme):
Steps to reproduce
Open any popup or dropdown in the editor.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
Tested versions
System information
Godot v4.3.dev (fe01776) - Fedora Linux 39 (KDE Plasma) - Wayland - GLES3 (Compatibility) - NVIDIA GeForce RTX 4090 (nvidia; 545.29.06) - 13th Gen Intel(R) Core(TM) i9-13900K (32 Threads)
Issue description
PopupMenu horizontal margins in the editor theme became too low since 4.3.dev3. This makes popups feel less consistent with the rest of the editor theme (and most other applications).
Look at the space between the edge of the popup and the New Scene text:
Back-and-forth animation to compare:
I bisected the regression to dc3b07e (#87085).
While we're at it, we may want to further increase this horizontal margin to make it closer to most other applications (example with a Qt dropdown on KDE Breeze theme):
Steps to reproduce
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: