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OpenXR missing Boundary/Guardian API #85049

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BastiaanOlij opened this issue Nov 18, 2023 · 0 comments · Fixed by #85163
Closed

OpenXR missing Boundary/Guardian API #85049

BastiaanOlij opened this issue Nov 18, 2023 · 0 comments · Fixed by #85163
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@BastiaanOlij
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Godot version

4.2.dev 80de898

System information

OpenXR

Issue description

The Godot 3 OpenXR plugin supported obtaining boundary/guardian information in order to obtain play space logic. While we do have a function in the XRInterface in Godot 4 that is supposed to retrieve this information (get_play_area) it is not implemented on the Godot 4 OpenXRInterface.

This logic needs to be ported.

Steps to reproduce

Call get_play_area, be amazed by it not returning data :P

Minimal reproduction project

Any XR project.

@BastiaanOlij BastiaanOlij self-assigned this Nov 18, 2023
@akien-mga akien-mga changed the title OpenXR missing Boundary/Guardian APi OpenXR missing Boundary/Guardian API Nov 24, 2023
@akien-mga akien-mga added this to the 4.x milestone Nov 24, 2023
@YuriSizov YuriSizov modified the milestones: 4.x, 4.3 Dec 16, 2023
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3 participants