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With the Compatiblity renderer selected, I don't see the handles/controls on, for example, Path3d s or CollisionShape3D 's. When switching the Renderer to Mobile or Forward+, I do see them.
My apologies if this is a known issue, I couldn't find it if it was.
Steps to reproduce
Create a 3D scene with Compatiblity renderer selected
Add a Path3D.
Add some nodes. Whilst doing so, notice that though the lines appear, no controls/handles at the end of those lines appear.
Godot version
v4.0.rc5.official [6296b46]
System information
Arch linux, Radeon 680M, latest drivers
Issue description
With the
Compatiblity
renderer selected, I don't see the handles/controls on, for example,Path3d
s orCollisionShape3D
's. When switching the Renderer toMobile
orForward+
, I do see them.My apologies if this is a known issue, I couldn't find it if it was.
Steps to reproduce
Mobile
orForward+
.Minimal reproduction project
HandlesMissing.zip
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