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Merge pull request #41437 from KoBeWi/put_it_here
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Allow to create a node at specific position
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akien-mga authored Mar 1, 2021
2 parents bd42a6c + 8df22a0 commit ec70532
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Showing 6 changed files with 88 additions and 2 deletions.
1 change: 1 addition & 0 deletions editor/create_dialog.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -170,6 +170,7 @@ void CreateDialog::_update_search() {
root->set_text(0, base_type);
root->set_icon(0, search_options->get_theme_icon(icon_fallback, "EditorIcons"));
search_options_types[base_type] = root;
_configure_search_option_item(root, base_type, ClassDB::class_exists(base_type));

const String search_text = search_box->get_text();
bool empty_search = search_text == "";
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44 changes: 44 additions & 0 deletions editor/plugins/canvas_item_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1021,6 +1021,32 @@ void CanvasItemEditor::_selection_menu_hide() {
selection_menu->set_size(Vector2(0, 0));
}

void CanvasItemEditor::_add_node_pressed(int p_result) {
if (p_result == AddNodeOption::ADD_NODE) {
editor->get_scene_tree_dock()->open_add_child_dialog();
} else if (p_result == AddNodeOption::ADD_INSTANCE) {
editor->get_scene_tree_dock()->open_instance_child_dialog();
}
}

void CanvasItemEditor::_node_created(Node *p_node) {
if (node_create_position == Point2()) {
return;
}

CanvasItem *c = Object::cast_to<CanvasItem>(p_node);
if (c) {
Transform2D xform = c->get_global_transform_with_canvas().affine_inverse() * c->get_transform();
c->_edit_set_position(xform.xform(node_create_position));
}

call_deferred("_reset_create_position"); // Defer the call in case more than one node is added.
}

void CanvasItemEditor::_reset_create_position() {
node_create_position = Point2();
}

bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> b = p_event;
Ref<InputEventMouseMotion> m = p_event;
Expand Down Expand Up @@ -2463,6 +2489,14 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
}
}

if (b.is_valid() && b->is_pressed() && b->get_button_index() == BUTTON_RIGHT && b->get_control()) {
add_node_menu->set_position(get_global_transform().xform(get_local_mouse_position()));
add_node_menu->set_size(Vector2(1, 1));
add_node_menu->popup();
node_create_position = transform.affine_inverse().xform((get_local_mouse_position()));
return true;
}

if (b.is_valid() && b->get_button_index() == BUTTON_LEFT && b->is_pressed() && tool == TOOL_SELECT) {
// Single item selection
Point2 click = transform.affine_inverse().xform(b->get_position());
Expand Down Expand Up @@ -5364,6 +5398,7 @@ void CanvasItemEditor::_bind_methods() {
ClassDB::bind_method("_unhandled_key_input", &CanvasItemEditor::_unhandled_key_input);
ClassDB::bind_method("_queue_update_bone_list", &CanvasItemEditor::_update_bone_list);
ClassDB::bind_method("_update_bone_list", &CanvasItemEditor::_update_bone_list);
ClassDB::bind_method("_reset_create_position", &CanvasItemEditor::_reset_create_position);
ClassDB::bind_method(D_METHOD("set_state"), &CanvasItemEditor::set_state);
ClassDB::bind_method(D_METHOD("update_viewport"), &CanvasItemEditor::update_viewport);

Expand Down Expand Up @@ -5685,6 +5720,9 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
editor_selection->connect("selection_changed", callable_mp((CanvasItem *)this, &CanvasItem::update));
editor_selection->connect("selection_changed", callable_mp(this, &CanvasItemEditor::_selection_changed));

editor->get_scene_tree_dock()->connect("node_created", callable_mp(this, &CanvasItemEditor::_node_created));
editor->get_scene_tree_dock()->connect("add_node_used", callable_mp(this, &CanvasItemEditor::_reset_create_position));

editor->call_deferred("connect", "play_pressed", Callable(this, "_update_override_camera_button"), make_binds(true));
editor->call_deferred("connect", "stop_pressed", Callable(this, "_update_override_camera_button"), make_binds(false));

Expand Down Expand Up @@ -6106,6 +6144,12 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
selection_menu->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_selection_result_pressed));
selection_menu->connect("popup_hide", callable_mp(this, &CanvasItemEditor::_selection_menu_hide));

add_node_menu = memnew(PopupMenu);
add_child(add_node_menu);
add_node_menu->add_icon_item(editor->get_scene_tree_dock()->get_theme_icon("Add", "EditorIcons"), TTR("Add Node Here"));
add_node_menu->add_icon_item(editor->get_scene_tree_dock()->get_theme_icon("Instance", "EditorIcons"), TTR("Instance Scene Here"));
add_node_menu->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_add_node_pressed));

multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), KEY_KP_MULTIPLY);
divide_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/divide_grid_step", TTR("Divide grid step by 2"), KEY_KP_DIVIDE);
pan_view_shortcut = ED_SHORTCUT("canvas_item_editor/pan_view", TTR("Pan View"), KEY_SPACE);
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10 changes: 10 additions & 0 deletions editor/plugins/canvas_item_editor_plugin.h
Original file line number Diff line number Diff line change
Expand Up @@ -79,6 +79,11 @@ class CanvasItemEditor : public VBoxContainer {
TOOL_MAX
};

enum AddNodeOption {
ADD_NODE,
ADD_INSTANCE,
};

private:
EditorNode *editor;

Expand Down Expand Up @@ -284,6 +289,7 @@ class CanvasItemEditor : public VBoxContainer {

bool ruler_tool_active;
Point2 ruler_tool_origin;
Point2 node_create_position;

MenuOption last_option;

Expand Down Expand Up @@ -376,6 +382,7 @@ class CanvasItemEditor : public VBoxContainer {
Button *key_auto_insert_button;

PopupMenu *selection_menu;
PopupMenu *add_node_menu;

Control *top_ruler;
Control *left_ruler;
Expand Down Expand Up @@ -436,6 +443,9 @@ class CanvasItemEditor : public VBoxContainer {
void _snap_changed();
void _selection_result_pressed(int);
void _selection_menu_hide();
void _add_node_pressed(int p_result);
void _node_created(Node *p_node);
void _reset_create_position();

UndoRedo *undo_redo;
bool _build_bones_list(Node *p_node);
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29 changes: 28 additions & 1 deletion editor/scene_tree_dock.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -219,6 +219,9 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String> &p_files, Node

editor_data->get_undo_redo().commit_action();
editor->push_item(instances[instances.size() - 1]);
for (int i = 0; i < instances.size(); i++) {
emit_signal("node_created", instances[i]);
}
}

void SceneTreeDock::_replace_with_branch_scene(const String &p_file, Node *base) {
Expand Down Expand Up @@ -347,6 +350,11 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
break;
}

if (reset_create_dialog) {
create_dialog->set_base_type("Node");
reset_create_dialog = false;
}

// Prefer nodes that inherit from the current scene root.
Node *current_edited_scene_root = EditorNode::get_singleton()->get_edited_scene();
if (current_edited_scene_root) {
Expand All @@ -367,6 +375,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}

create_dialog->popup_create(true);
if (!p_confirm_override) {
emit_signal("add_node_used");
}
} break;
case TOOL_INSTANCE: {
if (!profile_allow_editing) {
Expand All @@ -381,7 +392,9 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {

quick_open->popup_dialog("PackedScene", true);
quick_open->set_title(TTR("Instance Child Scene"));

if (!p_confirm_override) {
emit_signal("add_node_used");
}
} break;
case TOOL_EXPAND_COLLAPSE: {
if (!scene_tree->get_selected()) {
Expand Down Expand Up @@ -2101,6 +2114,8 @@ void SceneTreeDock::_do_create(Node *p_parent) {
}
ct->set_size(ms);
}

emit_signal("node_created", c);
}

void SceneTreeDock::_create() {
Expand Down Expand Up @@ -2790,6 +2805,16 @@ void SceneTreeDock::open_script_dialog(Node *p_for_node, bool p_extend) {
}
}

void SceneTreeDock::open_add_child_dialog() {
create_dialog->set_base_type("CanvasItem");
_tool_selected(TOOL_NEW, true);
reset_create_dialog = true;
}

void SceneTreeDock::open_instance_child_dialog() {
_tool_selected(TOOL_INSTANCE, true);
}

void SceneTreeDock::add_remote_tree_editor(Control *p_remote) {
ERR_FAIL_COND(remote_tree != nullptr);
add_child(p_remote);
Expand Down Expand Up @@ -2989,6 +3014,8 @@ void SceneTreeDock::_bind_methods() {
ClassDB::bind_method(D_METHOD("replace_node"), &SceneTreeDock::replace_node);

ADD_SIGNAL(MethodInfo("remote_tree_selected"));
ADD_SIGNAL(MethodInfo("add_node_used"));
ADD_SIGNAL(MethodInfo("node_created", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
}

SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data) {
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4 changes: 4 additions & 0 deletions editor/scene_tree_dock.h
Original file line number Diff line number Diff line change
Expand Up @@ -100,6 +100,7 @@ class SceneTreeDock : public VBoxContainer {
Vector<ObjectID> subresources;

bool restore_script_editor_on_drag;
bool reset_create_dialog = false;

int current_option;
CreateDialog *create_dialog;
Expand Down Expand Up @@ -274,6 +275,9 @@ class SceneTreeDock : public VBoxContainer {
void attach_script_to_selected(bool p_extend);
void open_script_dialog(Node *p_for_node, bool p_extend);

void open_add_child_dialog();
void open_instance_child_dialog();

ScriptCreateDialog *get_script_create_dialog() { return script_create_dialog; }

SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSelection *p_editor_selection, EditorData &p_editor_data);
Expand Down
2 changes: 1 addition & 1 deletion scene/gui/control.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -93,7 +93,7 @@ void Control::_edit_set_state(const Dictionary &p_state) {

void Control::_edit_set_position(const Point2 &p_position) {
#ifdef TOOLS_ENABLED
set_position(p_position, CanvasItemEditor::get_singleton()->is_anchors_mode_enabled());
set_position(p_position, CanvasItemEditor::get_singleton()->is_anchors_mode_enabled() && Object::cast_to<Control>(data.parent));
#else
// Unlikely to happen. TODO: enclose all _edit_ functions into TOOLS_ENABLED
set_position(p_position);
Expand Down

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