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Clarify the purpose of the default asset library URLs in the editor
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`localhost` was removed as it won't work out of the box. It can be added
by the user if they're working on the asset library itself.

This won't affect existing installations due to how the editor settings
are stored, but existing installations will keep working fine.
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Calinou committed Jul 23, 2021
1 parent 5156703 commit eac8ba6
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions editor/plugins/asset_library_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -603,8 +603,7 @@ void EditorAssetLibrary::_notification(int p_what) {

void EditorAssetLibrary::_update_repository_options() {
Dictionary default_urls;
default_urls["godotengine.org"] = "https://godotengine.org/asset-library/api";
default_urls["localhost"] = "http://127.0.0.1/asset-library/api";
default_urls["godotengine.org (Official)"] = "https://godotengine.org/asset-library/api";
Dictionary available_urls = _EDITOR_DEF("asset_library/available_urls", default_urls, true);
repository->clear();
Array keys = available_urls.keys();
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