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AudioEffectCapture allows access to the microphone and other audio on an audio bus in real-time. Co-Authored-By: K. S. Ernest (iFire) Lee <[email protected]>
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<?xml version="1.0" encoding="UTF-8" ?> | ||
<class name="AudioEffectCapture" inherits="AudioEffect" version="4.0"> | ||
<brief_description> | ||
Captures audio from an audio bus in real-time. | ||
</brief_description> | ||
<description> | ||
AudioEffectCapture is an AudioEffect which copies all audio frames from the attached audio effect bus into its internal ring buffer. | ||
Application code should consume these audio frames from this ring buffer using [method get_buffer] and process it as needed, for example to capture data from a microphone, implement application defined effects, or to transmit audio over the network. | ||
</description> | ||
<tutorials> | ||
</tutorials> | ||
<methods> | ||
<method name="can_get_buffer" qualifiers="const"> | ||
<return type="bool"> | ||
</return> | ||
<argument index="0" name="frames" type="int"> | ||
</argument> | ||
<description> | ||
Returns [code]true[/code] if at least [code]frames[/code] audio frames are available to read in the internal ring buffer. | ||
</description> | ||
</method> | ||
<method name="clear_buffer"> | ||
<return type="void"> | ||
</return> | ||
<description> | ||
Clears the internal ring buffer. | ||
</description> | ||
</method> | ||
<method name="get_buffer"> | ||
<return type="PackedVector2Array"> | ||
</return> | ||
<argument index="0" name="frames" type="int"> | ||
Number of audio frames to return. | ||
</argument> | ||
<description> | ||
Gets the next [code]frames[/code] audio samples from the internal ring buffer. | ||
Returns a [PackedVector2Array] containing exactly [code]frames[/code] audio samples if available, or an empty [PackedVector2Array] if insufficient data was available. | ||
</description> | ||
</method> | ||
<method name="get_buffer_length_frames" qualifiers="const"> | ||
<return type="int"> | ||
</return> | ||
<description> | ||
Returns the total size of the internal ring buffer in frames. | ||
</description> | ||
</method> | ||
<method name="get_discarded_frames" qualifiers="const"> | ||
<return type="int"> | ||
</return> | ||
<description> | ||
Returns the number of audio frames discarded from the audio bus due to full buffer. | ||
</description> | ||
</method> | ||
<method name="get_frames_available" qualifiers="const"> | ||
<return type="int"> | ||
</return> | ||
<description> | ||
Returns the number of frames available to read using [method get_buffer] | ||
</description> | ||
</method> | ||
<method name="get_pushed_frames" qualifiers="const"> | ||
<return type="int"> | ||
</return> | ||
<description> | ||
Returns the number of audio frames inserted from the audio bus. | ||
</description> | ||
</method> | ||
</methods> | ||
<members> | ||
<member name="buffer_length" type="float" setter="set_buffer_length" getter="get_buffer_length" default="0.1"> | ||
Length of the internal ring buffer, in seconds. | ||
</member> | ||
</members> | ||
<constants> | ||
</constants> | ||
</class> |
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/*************************************************************************/ | ||
/* audio_effect_capture.cpp */ | ||
/*************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/*************************************************************************/ | ||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ | ||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/*************************************************************************/ | ||
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#include "audio_effect_capture.h" | ||
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bool AudioEffectCapture::can_get_buffer(int p_frames) const { | ||
return buffer.data_left() >= p_frames; | ||
} | ||
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PackedVector2Array AudioEffectCapture::get_buffer(int p_frames) { | ||
ERR_FAIL_COND_V(!buffer_initialized, PackedVector2Array()); | ||
ERR_FAIL_INDEX_V(p_frames, buffer.size(), PackedVector2Array()); | ||
int data_left = buffer.data_left(); | ||
if (data_left < p_frames || p_frames == 0) { | ||
return PackedVector2Array(); | ||
} | ||
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PackedVector2Array ret; | ||
ret.resize(p_frames); | ||
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Vector<AudioFrame> streaming_data; | ||
streaming_data.resize(p_frames); | ||
buffer.read(streaming_data.ptrw(), p_frames); | ||
for (int32_t i = 0; i < p_frames; i++) { | ||
ret.write[i] = Vector2(streaming_data[i].l, streaming_data[i].r); | ||
} | ||
return ret; | ||
} | ||
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void AudioEffectCapture::clear_buffer() { | ||
const int32_t data_left = buffer.data_left(); | ||
buffer.advance_read(data_left); | ||
} | ||
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void AudioEffectCapture::_bind_methods() { | ||
ClassDB::bind_method(D_METHOD("can_get_buffer", "frames"), &AudioEffectCapture::can_get_buffer); | ||
ClassDB::bind_method(D_METHOD("get_buffer", "frames"), &AudioEffectCapture::get_buffer); | ||
ClassDB::bind_method(D_METHOD("clear_buffer"), &AudioEffectCapture::clear_buffer); | ||
ClassDB::bind_method(D_METHOD("set_buffer_length", "buffer_length_seconds"), &AudioEffectCapture::set_buffer_length); | ||
ClassDB::bind_method(D_METHOD("get_buffer_length"), &AudioEffectCapture::get_buffer_length); | ||
ClassDB::bind_method(D_METHOD("get_frames_available"), &AudioEffectCapture::get_frames_available); | ||
ClassDB::bind_method(D_METHOD("get_discarded_frames"), &AudioEffectCapture::get_discarded_frames); | ||
ClassDB::bind_method(D_METHOD("get_buffer_length_frames"), &AudioEffectCapture::get_buffer_length_frames); | ||
ClassDB::bind_method(D_METHOD("get_pushed_frames"), &AudioEffectCapture::get_pushed_frames); | ||
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ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "buffer_length", PROPERTY_HINT_RANGE, "0.01,10,0.01"), "set_buffer_length", "get_buffer_length"); | ||
} | ||
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Ref<AudioEffectInstance> AudioEffectCapture::instance() { | ||
if (!buffer_initialized) { | ||
float target_buffer_size = AudioServer::get_singleton()->get_mix_rate() * buffer_length_seconds; | ||
ERR_FAIL_COND_V(target_buffer_size <= 0 || target_buffer_size >= (1 << 27), Ref<AudioEffectInstance>()); | ||
buffer.resize(nearest_shift((int)target_buffer_size)); | ||
buffer_initialized = true; | ||
} | ||
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clear_buffer(); | ||
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Ref<AudioEffectCaptureInstance> ins; | ||
ins.instance(); | ||
ins->base = Ref<AudioEffectCapture>(this); | ||
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return ins; | ||
} | ||
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void AudioEffectCapture::set_buffer_length(float p_buffer_length_seconds) { | ||
ERR_FAIL_COND(buffer_initialized); | ||
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buffer_length_seconds = p_buffer_length_seconds; | ||
} | ||
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float AudioEffectCapture::get_buffer_length() { | ||
return buffer_length_seconds; | ||
} | ||
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int AudioEffectCapture::get_frames_available() const { | ||
ERR_FAIL_COND_V(!buffer_initialized, 0); | ||
return buffer.data_left(); | ||
} | ||
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int64_t AudioEffectCapture::get_discarded_frames() const { | ||
return discarded_frames; | ||
} | ||
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int AudioEffectCapture::get_buffer_length_frames() const { | ||
ERR_FAIL_COND_V(!buffer_initialized, 0); | ||
return buffer.size(); | ||
} | ||
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int64_t AudioEffectCapture::get_pushed_frames() const { | ||
return pushed_frames; | ||
} | ||
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void AudioEffectCaptureInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { | ||
RingBuffer<AudioFrame> &buffer = base->buffer; | ||
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for (int i = 0; i < p_frame_count; i++) { | ||
p_dst_frames[i] = p_src_frames[i]; | ||
} | ||
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if (buffer.space_left() >= p_frame_count) { | ||
// Add incoming audio frames to the IO ring buffer | ||
int32_t ret = buffer.write(p_src_frames, p_frame_count); | ||
ERR_FAIL_COND_MSG(ret != p_frame_count, "Failed to add data to effect capture ring buffer despite sufficient space."); | ||
atomic_add(&base->pushed_frames, p_frame_count); | ||
} else { | ||
atomic_add(&base->discarded_frames, p_frame_count); | ||
} | ||
} | ||
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bool AudioEffectCaptureInstance::process_silence() const { | ||
return true; | ||
} |
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/*************************************************************************/ | ||
/* audio_effect_capture.h */ | ||
/*************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/*************************************************************************/ | ||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ | ||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/*************************************************************************/ | ||
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#ifndef AUDIO_EFFECT_CAPTURE_H | ||
#define AUDIO_EFFECT_CAPTURE_H | ||
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#include "core/config/engine.h" | ||
#include "core/math/audio_frame.h" | ||
#include "core/object/reference.h" | ||
#include "core/templates/vector.h" | ||
#include "servers/audio/audio_effect.h" | ||
#include "servers/audio_server.h" | ||
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class AudioEffectCapture; | ||
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class AudioEffectCaptureInstance : public AudioEffectInstance { | ||
GDCLASS(AudioEffectCaptureInstance, AudioEffectInstance); | ||
friend class AudioEffectCapture; | ||
Ref<AudioEffectCapture> base; | ||
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public: | ||
virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) override; | ||
virtual bool process_silence() const override; | ||
}; | ||
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class AudioEffectCapture : public AudioEffect { | ||
GDCLASS(AudioEffectCapture, AudioEffect) | ||
friend class AudioEffectCaptureInstance; | ||
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RingBuffer<AudioFrame> buffer; | ||
uint64_t discarded_frames = 0; | ||
uint64_t pushed_frames = 0; | ||
float buffer_length_seconds = 0.1f; | ||
bool buffer_initialized = false; | ||
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protected: | ||
static void _bind_methods(); | ||
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public: | ||
virtual Ref<AudioEffectInstance> instance() override; | ||
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void set_buffer_length(float p_buffer_length_seconds); | ||
float get_buffer_length(); | ||
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bool can_get_buffer(int p_frames) const; | ||
PackedVector2Array get_buffer(int p_len); | ||
void clear_buffer(); | ||
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int get_frames_available() const; | ||
int64_t get_discarded_frames() const; | ||
int get_buffer_length_frames() const; | ||
int64_t get_pushed_frames() const; | ||
}; | ||
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#endif // AUDIO_EFFECT_CAPTURE_H |
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