Optimize when colliders are regenerated for imported meshes #21830
Triggered via pull request
February 7, 2024 04:12
Status
Success
Total duration
2h 43m 13s
Artifacts
12
runner.yml
on: pull_request
📊 Static checks
/
Code style, file formatting, and docs
31s
Matrix: 🐧 Linux / build-linux
🤖 Android
/
Template (target=template_release)
28m 55s
🍏 iOS
/
Template (target=template_release)
2m 24s
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
/
Build and test Godot CPP
6m 47s
Annotations
28 warnings
📊 Static checks / Code style, file formatting, and docs
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache/restore@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🐧 Linux / Minimal template (target=template_release, everything disabled)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🐧 Linux / Template w/ Mono (target=template_release)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🍏 iOS / Template (target=template_release)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🌐 Web / Template w/o threads (target=template_release, threads=no)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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🌐 Web / Template w/ threads (target=template_release, threads=yes)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🤖 Android / Template (target=template_release)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/setup-java@v3, actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🍎 macOS / Template (target=template_release)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🏁 Windows / Template (target=template_release)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🐧 Linux / Editor w/ Mono (target=editor)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🐧 Linux / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/TextEdit.cs#L746
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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🐧 Linux / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/ArrayMesh.cs#L64
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
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🐧 Linux / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/RichTextLabel.cs#L399
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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🐧 Linux / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L287
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
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🐧 Linux / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/Button.cs#L170
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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🐧 Linux / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/GltfAccessor.cs#L576
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
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🐧 Linux / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/Label.cs#L259
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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🐧 Linux / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/LinkButton.cs#L85
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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🐧 Linux / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/MenuBar.cs#L77
'MenuBar.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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🐧 Linux / Editor w/ Mono (target=editor):
modules/mono/glue/GodotSharp/GodotSharp/Generated/GodotObjects/LineEdit.cs#L608
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
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🐧 Linux / Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
|
🏁 Windows / Editor (target=editor, tests=yes)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🪲 Godot CPP / Build and test Godot CPP
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/setup-python@v4, actions/download-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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🍎 macOS / Editor (target=editor, tests=yes)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/setup-python@v4, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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Artifacts
Produced during runtime
Name | Size | |
---|---|---|
android-template
Expired
|
116 MB |
|
godot-api-dump
Expired
|
5.42 MB |
|
ios-template
Expired
|
130 MB |
|
linux-editor-mono
Expired
|
164 MB |
|
linux-template-minimal
Expired
|
44.7 MB |
|
linux-template-mono
Expired
|
71.5 MB |
|
macos-editor
Expired
|
109 MB |
|
macos-template
Expired
|
61.8 MB |
|
web-nothreads-template
Expired
|
80.5 MB |
|
web-template
Expired
|
78.7 MB |
|
windows-editor
Expired
|
134 MB |
|
windows-template
Expired
|
79.1 MB |
|