Prevent Camera3D.current
from being set to true
automatically in the editor.
#16701
runner.yml
on: pull_request
📊 Static checks
/
Code style, file formatting, and docs
37s
Matrix: 🐧 Linux / build-linux
🤖 Android
/
Template (target=template_release)
3m 13s
🍏 iOS
/
Template (target=template_release)
4m 8s
🌐 Web
/
Template (target=template_release)
1m 19s
Matrix: 🍎 macOS / build-macos
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
/
Build and test Godot CPP
6m 43s
Annotations
10 warnings
Artifacts
Produced during runtime
Name | Size | |
---|---|---|
android-template
Expired
|
114 MB |
|
godot-api-dump
Expired
|
5.35 MB |
|
ios-template
Expired
|
128 MB |
|
linux-editor-mono
Expired
|
162 MB |
|
linux-template-minimal
Expired
|
43.5 MB |
|
linux-template-mono
Expired
|
70.4 MB |
|
macos-editor
Expired
|
107 MB |
|
macos-template
Expired
|
61.1 MB |
|
web-template
Expired
|
78.7 MB |
|
windows-editor
Expired
|
109 MB |
|
windows-template
Expired
|
55 MB |
|