Skip to content

Hide NavigationRegion2D's debug instance instead of freeing it, and hide it when navigation_polygon is set to null. #46519

Hide NavigationRegion2D's debug instance instead of freeing it, and hide it when navigation_polygon is set to null.

Hide NavigationRegion2D's debug instance instead of freeing it, and hide it when navigation_polygon is set to null. #46519

🪲 Godot CPP  /  Build and test Godot CPP

succeeded Dec 4, 2024 in 7m 46s