Skip to content

[3.x] Allow Material3D Depth in the GLES2 backend #41080

[3.x] Allow Material3D Depth in the GLES2 backend

[3.x] Allow Material3D Depth in the GLES2 backend #41080

Triggered via pull request October 3, 2024 00:36
Status Success
Total duration 35m 35s
Artifacts 9

runner.yml

on: pull_request
📊 Static  /  Static Checks (clang-format, black format, file format, documentation checks)
2m 56s
📊 Static / Static Checks (clang-format, black format, file format, documentation checks)
🤖 Android  /  Template (target=release, tools=no)
15m 22s
🤖 Android / Template (target=release, tools=no)
🍏 iOS  /  Template (target=release, tools=no)
4m 58s
🍏 iOS / Template (target=release, tools=no)
🌐 JavaScript  /  Template (target=release, tools=no)
13m 3s
🌐 JavaScript / Template (target=release, tools=no)
Matrix: 🐧 Linux / build-linux
Matrix: 🍎 macOS / build-macos
Matrix: ☁ Server / build-server
Matrix: 🏁 Windows / build-windows
Fit to window
Zoom out
Zoom in

Annotations

1 warning
🌐 JavaScript / Template (target=release, tools=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-template
65.9 MB
ios-template
20 MB
javascript-template
10.1 MB
linux-editor-mono
73.9 MB
linux-template-mono
21 MB
macos-editor
30.7 MB
macos-template
10.9 MB
windows-editor
36.2 MB
windows-template
12.1 MB