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Remove 0xbfffffff bitmask from specialization constants.#22

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bruvzg merged 1 commit intogodotengine:masterfrom
blueskythlikesclouds:remove-bit-masking
Nov 3, 2025
Merged

Remove 0xbfffffff bitmask from specialization constants.#22
bruvzg merged 1 commit intogodotengine:masterfrom
blueskythlikesclouds:remove-bit-masking

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@blueskythlikesclouds blueskythlikesclouds commented Oct 17, 2025

Follow-up PR to godotengine/godot#111356.
Partners with godotengine/godot#111762.

Since we allow all of the specialization constant bits now, we shouldn't mask out the second MSB.

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Change seems reasonable, and I have not encountered any issues with it.

@bruvzg bruvzg merged commit e20edfe into godotengine:master Nov 3, 2025
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akien-mga added a commit to godotengine/godot-build-scripts that referenced this pull request Nov 3, 2025
akien-mga added a commit to godotengine/godot-build-scripts that referenced this pull request Nov 4, 2025
akien-mga added a commit to godotengine/godot-build-scripts that referenced this pull request Jan 9, 2026
@blueskythlikesclouds blueskythlikesclouds deleted the remove-bit-masking branch January 15, 2026 09:16
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3 participants