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@monfera monfera commented Oct 21, 2016

Double precision calculations and unifying like code

"gl-buffer": "^2.1.2",
"gl-shader": "^4.0.5",
"gl-texture2d": "^2.0.9",
"glsl-inverse": "^1.0.0",
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@monfera monfera changed the title [WIP] high precision conversion High precision conversion Oct 25, 2016
@monfera monfera merged commit 5c07965 into gl-vis:master Oct 25, 2016
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2 participants