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mtmd: fix miscounting n_tokens #24656
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@ngxson it looks like the removal of this short-circuit is what broke Granite 4 Vision. In the previous path, this triggers because
n_temporal_merge == 1which falls down intoreturn nx * ny(724 * 1). Now without this, it falls down toreturn nx * ny * nz(724 * 1 * 7).There was a problem hiding this comment.
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I think the issue is that for llava-next models,
nzis the number of total tiles versus the bug in the upstream issue (#24634) where it's the number of images in a multi-image batch.There was a problem hiding this comment.
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@gabe-l-hart can you check if this PR resolves the problems? #24732
for ref, the problem was no about token counting, but it was because the llava-uhd try to construct a batch, that conflicts with #24384
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Yep, that does it! Much better than my fix #24733