fix: pdg implementations to non-zero address on v2 codepath#18900
Merged
smartcontracts merged 2 commits intoethereum-optimism:developfrom Jan 23, 2026
Merged
Conversation
…th (#806) * fix: set fault and permission games implementations to non-zero address on v2 codepath * chore: make faultDisputeGame 0 on DeployOPChain
Contributor
|
/ci authorize 15576a5 |
Contributor
|
/ci authorize 0312831 |
smartcontracts
approved these changes
Jan 22, 2026
maurelian
approved these changes
Jan 23, 2026
Merged
via the queue into
ethereum-optimism:develop
with commit Jan 23, 2026
7499045
127 checks passed
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Overview
Currently, DeployOPChain.s.sol fails to record the correct Permissioned Dispute Game implementation address in the output when using OPCM v2. We will continue to set the standard FaultDisputeGame as address(0).
Changes