egui-wgpu: Add ability to register user textures #1660
Merged
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It seems that with the transition from
egui_wgpu_backend
toegui-wgpu
, the ability to register arbitrary WGPU textures as user textures got lost. I assume this wasn't intentional. This PR just adds back the functions fromegui_wgpu_backend
toRenderPass
, though I renamed them toregister_native_texture
andregister_native_texture_with_sampler_options
.