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Move index buffer to DirectDraw interface
CI #539: Commit fb34d62 pushed by elishacloud
October 11, 2024 18:29 4m 55s master
October 11, 2024 18:29 4m 55s
Option to prefill surface with color
CI #538: Commit c5dd47e pushed by elishacloud
October 11, 2024 17:03 4m 34s master
October 11, 2024 17:03 4m 34s
Check index buffer size before creation
CI #537: Commit 670f86a pushed by elishacloud
October 11, 2024 06:05 4m 22s master
October 11, 2024 06:05 4m 22s
Clean up DbgEng code
CI #536: Commit 0fc7091 pushed by elishacloud
October 11, 2024 02:05 5m 1s master
October 11, 2024 02:05 5m 1s
Update d3d8to9
CI #535: Commit b9c5254 pushed by elishacloud
October 10, 2024 20:00 5m 14s master
October 10, 2024 20:00 5m 14s
Fix restore backup surface data mismatch
CI #534: Commit c992239 pushed by elishacloud
October 10, 2024 17:59 4m 35s master
October 10, 2024 17:59 4m 35s
Disable Direct3D interface for version 1
CI #533: Commit 48eaa78 pushed by elishacloud
October 8, 2024 16:38 4m 21s master
October 8, 2024 16:38 4m 21s
Add 3D device flag for Direct3D1 surfaces
CI #532: Commit a3cc2e9 pushed by elishacloud
October 8, 2024 06:14 4m 23s master
October 8, 2024 06:14 4m 23s
Fix DeviceLookupCacheTime default values for cache
CI #531: Commit 30e42a2 pushed by elishacloud
October 7, 2024 16:08 4m 5s master
October 7, 2024 16:08 4m 5s
Delay device creation if exclusive no DisplayMode
CI #530: Commit e11bd57 pushed by elishacloud
October 3, 2024 04:10 4m 45s master
October 3, 2024 04:10 4m 45s
Fix window handle
CI #529: Commit bef166b pushed by elishacloud
October 2, 2024 20:12 4m 26s master
October 2, 2024 20:12 4m 26s
Remove Reset() from CreateD9Device()
CI #528: Commit 75ed1d6 pushed by elishacloud
October 2, 2024 19:51 4m 28s master
October 2, 2024 19:51 4m 28s
Send proper messages on device creation
CI #527: Commit 81eb422 pushed by elishacloud
October 2, 2024 03:59 5m 7s master
October 2, 2024 03:59 5m 7s
Check primary surface before setting display
CI #526: Commit 3d814dc pushed by elishacloud
October 1, 2024 22:13 4m 52s master
October 1, 2024 22:13 4m 52s
Fix adding WndProc and get structure return
CI #525: Commit 68a9385 pushed by elishacloud
October 1, 2024 17:46 4m 22s master
October 1, 2024 17:46 4m 22s
Always create device early
CI #524: Commit 277679d pushed by elishacloud
October 1, 2024 16:48 4m 30s master
October 1, 2024 16:48 4m 30s
Prepare display resolution before creating device
CI #523: Commit f1937f0 pushed by elishacloud
October 1, 2024 05:27 4m 38s master
October 1, 2024 05:27 4m 38s
Prepare window before creating device
CI #522: Commit d526321 pushed by elishacloud
October 1, 2024 04:41 4m 17s master
October 1, 2024 04:41 4m 17s
Reset display mode after device release
CI #521: Commit 2053b95 pushed by elishacloud
October 1, 2024 02:23 5m 9s master
October 1, 2024 02:23 5m 9s
Fix reset function
CI #520: Commit 2705e1c pushed by elishacloud
October 1, 2024 00:34 6m 43s master
October 1, 2024 00:34 6m 43s
Filter messages that cause issues with some games
CI #519: Commit bd9fac5 pushed by elishacloud
September 30, 2024 23:53 4m 30s master
September 30, 2024 23:53 4m 30s
Better handling of Reset from non-creating thread
CI #518: Commit f41b850 pushed by elishacloud
September 29, 2024 22:36 4m 3s master
September 29, 2024 22:36 4m 3s
Rename a few D9 functions
CI #517: Commit dba6f7a pushed by elishacloud
September 29, 2024 15:25 5m 8s master
September 29, 2024 15:25 5m 8s
Create device from HWND thread
CI #516: Commit 32a9a75 pushed by elishacloud
September 29, 2024 06:50 4m 10s master
September 29, 2024 06:50 4m 10s
Use device gamma when formats mismatch
CI #515: Commit cd2234c pushed by elishacloud
September 29, 2024 04:16 4m 44s master
September 29, 2024 04:16 4m 44s