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NewNewVersion: More Fixes & Improvements #8

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@chowington chowington commented Oct 21, 2024

My team and I have been working on a fork of this repo and have added even more new features and bugfixes. Here's a summary of changes we've made:

  • Added a true headless mode that doesn't require headless Chrome, and a script to watch the headless simulation in real time
  • Implemented OpenAI's Structured Outputs for many prompts to increase consistency
  • Improved error logging
  • Added the ability to customize the simulation world map by renaming locations and objects
  • Separated prompt templates that are actually used from those that aren't
  • Removed superfluous July1_the_ville_isabella_maria_klaus-step-3-* sim folders that just took up space
  • Updated .gitignore to ignore environment and movement folders within simulation folders, as they severely muddle the repo (to commit full sim runs, it's best to first compress them as described in the original repo's README)
  • Added various other output processing scripts, including some NLP scripts
  • Removed unnecessary duplicated runs of the hourly schedule LLM calls
  • Removed hardcoded sleeping from start of day
  • Improved some prompt wordings
  • Replaced star imports (import *) with enumerated imports
  • Fixed various other small bugs
  • Other small code QOL changes

Warning: Unfortunately, due to the use of OpenAI Structured Outputs, in our repo you currently can only use OpenAI and not Azure. We do hope to fix this regression soon; for this reason, I don't recommend merging this PR just yet.

Jonathan Granda Acaro and others added 30 commits July 10, 2024 14:18
…n to keep playing hide-and-seek indefinitely
…on and changed the spawn location of the 25 agents to Johnson Park
jackboyla pushed a commit to jackboyla/generative_agents that referenced this pull request Dec 14, 2024
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7 participants