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[Mono.Data.Sqlite] Import from monodroid/6a8eb978. #70

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merged 1 commit into from
Jun 9, 2016

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@jonpryor jonpryor commented Jun 9, 2016

Import Mono.Data.Sqlite.dll from monodroid/6a8eb978.

Mono.Data.Sqlite.dll needs to embed a version of SQLite because
Android N will only support allow using native libraries which are
part of the Android NDK or are distributed with the application.
Consequently, the only way that Mono.Data.Sqlite.dll can be used is
if SQLite is "somehow" included within all apps which use
Mono.Data.Sqlite.dll, and the easiest way to do that is to compile
SQLite, naming the library libsqlite3_xamarin.so (for uniqueness),
and making use of the @(EmbeddedNativeLibrary) build action.

Import `Mono.Data.Sqlite.dll` from monodroid/6a8eb978.

`Mono.Data.Sqlite.dll` needs to embed a version of SQLite because
Android N will only support allow using native libraries which are
[part of the Android NDK or are distributed with the application][0].
Consequently, the only way that `Mono.Data.Sqlite.dll` can be used is
if SQLite is "somehow" included within all apps which use
`Mono.Data.Sqlite.dll`, and the easiest way to do that is to compile
SQLite, naming the library `libsqlite3_xamarin.so` (for uniqueness),
and making use of the [`@(EmbeddedNativeLibrary)` build action][1].

[0]: https://web.archive.org/web/20160401151536/http://developer.android.com/preview/behavior-changes.html?utm_campaign=android_launch_n_030916&utm_source=anddev&utm_medium=blog#ndk
[1]: https://developer.xamarin.com/guides/android/under_the_hood/build_process/#AndroidNativeLibrary
@jonpryor jonpryor merged commit 09b4ca3 into dotnet:master Jun 9, 2016
radical pushed a commit that referenced this pull request May 8, 2018
Fixes a build issue with Mono 4.6 ("Cycle 8") because the
`$(TargetFrameworkProfile)` MSBuild property was being cleared.
grendello pushed a commit that referenced this pull request Aug 12, 2020
Fixes: dotnet/android-libzipsharp#64

Context: https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1139578
Context: https://liquid.microsoft.com/Web/Object/Read/ms.security/Requirements/Microsoft.Security.SystemsADM.10039#guide

Changes: dotnet/android-libzipsharp@1.0.10...1.0.20

  * dotnet/android-libzipsharp@1752f95: Statically Linux libzip.so (#70)
  * dotnet/android-libzipsharp@2b1762f: Fix Dll SearchPath to include Assembly Directory. (#69)
  * dotnet/android-libzipsharp@28b4639: Merge pull request #68 from dellis1972/fixwindowssearch
  * dotnet/android-libzipsharp@fdabcda: Fix Windows to look in Assembly Directory for 32bit dll.
  * dotnet/android-libzipsharp@b332af0: Fix Native Crash on Windows. (#67)
  * dotnet/android-libzipsharp@96eb5e3: Use DefaultDllImportSearchPathsAttribute (#66)
  * dotnet/android-libzipsharp@755a42a: Bump libzip to 1.7.3 and go back to mingw (#65)
  * dotnet/android-libzipsharp@5ae5e70: Merge pull request #60 from xamarin/msvc-static-link
  * dotnet/android-libzipsharp@30ff680: Build libzip with static CRT and VS2019
  * dotnet/android-libzipsharp@bad320e: Merge pull request #59 from dellis1972/theswitcharoo
  * dotnet/android-libzipsharp@d7bc2c5: Merge pull request #58 from xamarin/optimize-winbuild
  * dotnet/android-libzipsharp@34dc213: Make 64 bit Linux native lib the default.
  * dotnet/android-libzipsharp@d3aad35: fixup! Optimize libzip build
  * dotnet/android-libzipsharp@0970a01: Optimize libzip build
  * dotnet/android-libzipsharp@d321af1: Merge pull request #57 from xamarin/fix-win32-packaging
  * dotnet/android-libzipsharp@80b739d: Fix a typo which caused 64-bit dll to be packaged for 32-bit Windows
  * dotnet/android-libzipsharp@1665db0: Bump the version (to 1.0.12), to prepare to release (#56)
  * dotnet/android-libzipsharp@dd5e939: Throw exception instead of silently failing if zip save/close fails (#54)
  * dotnet/android-libzipsharp@2df5b16: Fix enumerating zip with deleted entries (#53)
  * dotnet/android-libzipsharp@a042554: Add .editorconfig, copied from xamarin-android (#55)
  * dotnet/android-libzipsharp@a0973d4: Bump libzip to 1.6.1 (#49)

Changes: nih-at/libzip@rel-1-5-1...v1.7.3

  * Context: https://libzip.org/news/release-1.7.3.html
  * Context: https://libzip.org/news/release-1.7.2.html
  * Context: https://libzip.org/news/release-1.7.1.html
  * Context: https://libzip.org/news/release-1.7.0.html

Two primary changes of note in this xamarin/LibZipSharp bump:

 1. Bump to `libzip` 1.7.3, which contains numerious fixes and
    improvements over the previously used 1.5.1 release.

 2. Use of `DefaultDllImportSearchPathsAttribute` so that native
    library dependencies are loaded securely, i.e. w/o allowing
    "other" libraries to be loaded from unsafe directories.

Unfortunately, the `libzip` bump itself caused issues, PR #4751 and
PR #4937 each had integration tests "randomly" SIGSEGV.  This was
eventually tracked down to a bug within `libzip` itself, fixed at:

  * nih-at/libzip#202
jonpryor pushed a commit that referenced this pull request Aug 20, 2020
Fixes: dotnet/android-libzipsharp#64

Context: https://devdiv.visualstudio.com/DevDiv/_workitems/edit/1139578
Context: https://liquid.microsoft.com/Web/Object/Read/ms.security/Requirements/Microsoft.Security.SystemsADM.10039#guide

Changes: dotnet/android-libzipsharp@1.0.10...1.0.20

  * dotnet/android-libzipsharp@1752f95: Statically Linux libzip.so (#70)
  * dotnet/android-libzipsharp@2b1762f: Fix Dll SearchPath to include Assembly Directory. (#69)
  * dotnet/android-libzipsharp@28b4639: Merge pull request #68 from dellis1972/fixwindowssearch
  * dotnet/android-libzipsharp@fdabcda: Fix Windows to look in Assembly Directory for 32bit dll.
  * dotnet/android-libzipsharp@b332af0: Fix Native Crash on Windows. (#67)
  * dotnet/android-libzipsharp@96eb5e3: Use DefaultDllImportSearchPathsAttribute (#66)
  * dotnet/android-libzipsharp@755a42a: Bump libzip to 1.7.3 and go back to mingw (#65)
  * dotnet/android-libzipsharp@5ae5e70: Merge pull request #60 from xamarin/msvc-static-link
  * dotnet/android-libzipsharp@30ff680: Build libzip with static CRT and VS2019
  * dotnet/android-libzipsharp@bad320e: Merge pull request #59 from dellis1972/theswitcharoo
  * dotnet/android-libzipsharp@d7bc2c5: Merge pull request #58 from xamarin/optimize-winbuild
  * dotnet/android-libzipsharp@34dc213: Make 64 bit Linux native lib the default.
  * dotnet/android-libzipsharp@d3aad35: fixup! Optimize libzip build
  * dotnet/android-libzipsharp@0970a01: Optimize libzip build
  * dotnet/android-libzipsharp@d321af1: Merge pull request #57 from xamarin/fix-win32-packaging
  * dotnet/android-libzipsharp@80b739d: Fix a typo which caused 64-bit dll to be packaged for 32-bit Windows
  * dotnet/android-libzipsharp@1665db0: Bump the version (to 1.0.12), to prepare to release (#56)
  * dotnet/android-libzipsharp@dd5e939: Throw exception instead of silently failing if zip save/close fails (#54)
  * dotnet/android-libzipsharp@2df5b16: Fix enumerating zip with deleted entries (#53)
  * dotnet/android-libzipsharp@a042554: Add .editorconfig, copied from xamarin-android (#55)
  * dotnet/android-libzipsharp@a0973d4: Bump libzip to 1.6.1 (#49)

Changes: nih-at/libzip@rel-1-5-1...v1.7.3

  * Context: https://libzip.org/news/release-1.7.3.html
  * Context: https://libzip.org/news/release-1.7.2.html
  * Context: https://libzip.org/news/release-1.7.1.html
  * Context: https://libzip.org/news/release-1.7.0.html

Two primary changes of note in this xamarin/LibZipSharp bump:

 1. Bump to `libzip` 1.7.3, which contains numerious fixes and
    improvements over the previously used 1.5.1 release.

 2. Use of `DefaultDllImportSearchPathsAttribute` so that native
    library dependencies are loaded securely, i.e. w/o allowing
    "other" libraries to be loaded from unsafe directories.

Unfortunately, the `libzip` bump itself caused issues, PR #4751 and
PR #4937 each had integration tests "randomly" SIGSEGV.  This was
eventually tracked down to a bug within `libzip` itself, fixed at:

  * nih-at/libzip#202
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