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Map file parser and converter for the Quake FPS games

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qmapc

Map file parser and converter for the Quake FPS games

License and author

qmapc was written by Tim Schaefer, http://rcmd.org/ts/

qmapc is free software, published under the GPL license, version 2. For detailed license info, see the LICENSE file.

Usage

Not ready yet.

Building

This project uses Maven. To build:

mvn package

Tests

Unit tests using junit are included. They should be run automatically during the build. To run them manually:

mvn test

Detailed info on how to build qmapc from source

These instructions are targeted at end users who want to build the qmapc JAR file from source. Thanks to the Maven wrapper script, this is very easy under Unix-like systems (Linux, OSX) and Windows. All you need to know is some shell basics.

  1. Download a copy of the qmapc repository from GitHub as a zip archive and unzip it (or just clone the repository using git in case you have that installed). See Contributing below for the repo URL.
  2. Start a terminal and change into the directory that contains your copy of the repository. cd path-to-your-downloads-dir/qmapc
  3. Build the software using the supplied Maven wrapper script (this will download and install the correct Maven version in case you don't have it yet):
    • Linux, OSX, ... : ./mvnw clean package
    • Windows: mvnw.cmd clean package
  4. You can now run the jar file that has been produced and stored in the target directory: java -jar target/qmapc-<VERSION>.jar -h
  5. Optional: copy the jar file to some convenient location, maybe add that location to your PATH environment variable.

Contributing

The repo is at https://github.com/dfsp-spirit/qmapc

Take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Test your code, also make sure you agree with the license. Then send pull request.

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Map file parser and converter for the Quake FPS games

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