fix(weather-editor): weather widget sliders#2179
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📝 WalkthroughWalkthroughChanged sun parameter handling from signed to unsigned in the weather editor and reduced maximum fog distance slider ranges from 1,000,000.0f to 350,000.0f; updated interpolation to use unsigned lerp for sun fields. Changes
Sequence Diagram(s)(No sequence diagrams generated — changes are small type/range adjustments without multi-component control-flow changes.) Estimated code review effort🎯 3 (Moderate) | ⏱️ ~20 minutes Possibly related PRs
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🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
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Actionable comments posted: 1
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.
Inline comments:
In `@src/WeatherEditor/Weather/WeatherWidget.cpp`:
- Line 173: The UI uses the unsigned slider constant for a field backed by a
signed byte: change the DrawProperties call that currently passes UINT8_SLIDER
for "Sun Damage" to use INT8_SLIDER instead (update the invocation in
WeatherWidget.cpp where DrawProperties("Sun", { { "Sun Damage", UINT8_SLIDER }
}) appears), ensuring the UI range matches the signed backing field sunDamage
(int8_t) and the interpolation helper LerpInt8_t.
🪄 Autofix (Beta)
Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
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📒 Files selected for processing (1)
src/WeatherEditor/Weather/WeatherWidget.cpp
(cherry picked from commit b219601)
These are the last edits hopefully.
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