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feat(weather editor): add delete json button to objects window #1914
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davo0411
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community-shaders:dev
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SkrubbySkrubInAShrub:json-object-list
Feb 20, 2026
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feat: Add a remove json button to the objects editor
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fix: address comments
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fix: address ai
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Merge branch 'dev' into json-object-list
SkrubbySkrubInAShrub ab97968
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RefreshJsonAttachmentCachetriggers O(N) filesystem I/O for all category widgets on first visit.RefreshJsonAttachmentCachecallswidget->HasSavedFile()(i.e.,std::filesystem::exists()) for each widget not yet in the cache. Because this is called onsortedWidgets— the entire category list before filtering — all widgets in the category incur a filesystem hit on the first frame that category is viewed. For categories with many records (Skyrim has hundreds of weathers/lighting templates), this can cause a one-frame stall.Consider populating the cache lazily in
drawJsonDeleteButton(only for visible/filtered widgets) or batching it asynchronously. Alternatively, document the expected stall so it is a conscious trade-off.🤖 Prompt for AI Agents