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fix: fix compilation error in treelod#113

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alandtse merged 1 commit into
community-shaders:devfrom
alandtse:fix_treelod
Sep 25, 2023
Merged

fix: fix compilation error in treelod#113
alandtse merged 1 commit into
community-shaders:devfrom
alandtse:fix_treelod

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Fixes issue from #109

@alandtse alandtse merged commit 6eee2e2 into community-shaders:dev Sep 25, 2023
@alandtse alandtse deleted the fix_treelod branch December 24, 2025 19:47
ParticleTroned pushed a commit to ParticleTroned/skyrim-community-shaders that referenced this pull request Jun 11, 2026
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
ParticleTroned pushed a commit to ParticleTroned/skyrim-community-shaders that referenced this pull request Jun 11, 2026
…ore VR)

This reverts upstream b48bf24 within the v1.7.0 sync. The plain merge let
community-shaders#2475's VR deletions win silently on ~148 files our dev left unchanged; this
revert restores VR everywhere it was stripped. Conflicts with our newer VR
(foveated SSR community-shaders#82, isVR refactor community-shaders#113, stereo-opts, restored VRStereoOptimizations
and Features/VR/*) were resolved keep-ours -- the merge commit already holds the
correct, current VR state for those files.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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