Version: 1.2.6
Add:
- as command # as nearest_entity :player if holding :diamond_sword
- if on_ground
- if on_fire
- if frozen
- if has_equiptment
- if blocking
- if in_singleplayer
- if hurt_time
- if cursor_item
- if moving
- if colliding
- if colliding_horizontally
- if colliding_vertically
- if reference_entity
- execute_period # execute_period 0.05 {} to wait 0.05 seconds between each execution inside of the brackets
- hold_input # hold_input attack 100
- hold_input cancel
Patches:
- link module edit screen to module browsing screen
Pulls:
- accept PR https://github.com/ItziSpyder/ClickCrystals/pull/70