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Reduce retry timeout in debug mode to speed up testing.
Static checks #78: Commit 7d0d325 pushed by chrisl8
February 3, 2024 04:39 24s main
February 3, 2024 04:39 24s
Remove junk added by old bad godot dev version.
Static checks #77: Commit 181d7c7 pushed by chrisl8
February 3, 2024 04:21 20s main
February 3, 2024 04:21 20s
Switched player to rasterized SVG texture
Static checks #76: Commit f9819e2 pushed by MinntLeaf
January 30, 2024 04:32 21s main
January 30, 2024 04:32 21s
Flip support and other stuff
Static checks #75: Commit dd5f4e3 pushed by MinntLeaf
January 26, 2024 23:12 18s main
January 26, 2024 23:12 18s
Retry connection in debug mode on first connection.
Static checks #74: Commit 80b6aa0 pushed by chrisl8
January 26, 2024 04:21 23s main
January 26, 2024 04:21 23s
Crater gen partial additions, barrier rock no longer mineable
Static checks #73: Commit ec153f6 pushed by MinntLeaf
January 25, 2024 05:16 24s main
January 25, 2024 05:16 24s
New crater generation code
Static checks #72: Commit 472f311 pushed by MinntLeaf
January 25, 2024 04:44 20s main
January 25, 2024 04:44 20s
Replaced server complete map update with changed tile update
Static checks #71: Commit de41eb7 pushed by MinntLeaf
January 25, 2024 03:13 19s main
January 25, 2024 03:13 19s
Finished basic leg IK system
Static checks #70: Commit b762923 pushed by MinntLeaf
January 22, 2024 17:13 19s main
January 22, 2024 17:13 19s
Player leg system development
Static checks #69: Commit e9bd300 pushed by MinntLeaf
January 22, 2024 15:53 19s main
January 22, 2024 15:53 19s
Player IK rig development
Static checks #68: Commit 70c3865 pushed by MinntLeaf
January 22, 2024 05:36 18s main
January 22, 2024 05:36 18s
Added custom arm IK controller
Static checks #67: Commit a8d18bd pushed by MinntLeaf
January 22, 2024 04:59 18s main
January 22, 2024 04:59 18s
Blocks can now only be placed if there is an adjacent block.
Static checks #66: Commit 4515fdc pushed by chrisl8
January 22, 2024 00:01 18s main
January 22, 2024 00:01 18s
Finalize code to ensure player spawn position is clear.
Static checks #65: Commit 9493f6a pushed by chrisl8
January 21, 2024 23:34 21s main
January 21, 2024 23:34 21s
Save and reload player's last position.
Static checks #64: Commit 41f5aa1 pushed by chrisl8
January 21, 2024 22:15 21s main
January 21, 2024 22:15 21s
Added comments to particle controller
Static checks #63: Commit aef2ca5 pushed by MinntLeaf
January 21, 2024 22:04 19s main
January 21, 2024 22:04 19s
Finished tile modification particle system
Static checks #62: Commit d64f523 pushed by MinntLeaf
January 21, 2024 21:55 19s main
January 21, 2024 21:55 19s
Fixed particle error
Static checks #61: Commit c62393c pushed by MinntLeaf
January 21, 2024 20:50 21s main
January 21, 2024 20:50 21s
Commented out unfinished particle trigger
Static checks #60: Commit dc1bd0b pushed by MinntLeaf
January 21, 2024 20:38 20s main
January 21, 2024 20:38 20s
January 21, 2024 20:36 20s
Add button to save map.
Static checks #58: Commit ba4410f pushed by chrisl8
January 21, 2024 01:35 24s main
January 21, 2024 01:35 24s
Add progress bar for map loading.
Static checks #57: Commit 59ec1c8 pushed by chrisl8
January 20, 2024 03:50 23s main
January 20, 2024 03:50 23s
Zoom server camera with mouse wheel.
Static checks #56: Commit 434f079 pushed by chrisl8
January 19, 2024 23:06 20s main
January 19, 2024 23:06 20s
Set server initial zoom level to match the current map setup. (Probab…
Static checks #55: Commit 8752f48 pushed by chrisl8
January 19, 2024 22:41 18s main
January 19, 2024 22:41 18s
Drag server camera relative to zoom level so that it works better.
Static checks #54: Commit 62a183b pushed by chrisl8
January 19, 2024 22:40 20s main
January 19, 2024 22:40 20s