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Add silly splash screen.
Static checks #103: Commit 45d6dff pushed by chrisl8
February 16, 2024 23:47 19s main
February 16, 2024 23:47 19s
Add note about another slow point in the code.
Static checks #102: Commit 0d4401f pushed by chrisl8
February 16, 2024 02:59 24s main
February 16, 2024 02:59 24s
Linting fixes.
Static checks #101: Commit 098aa1e pushed by chrisl8
February 16, 2024 02:24 22s main
February 16, 2024 02:24 22s
Added basic crater center fill
Static checks #100: Commit ba7a95d pushed by MinntLeaf
February 13, 2024 05:37 18s main
February 13, 2024 05:37 18s
Add or remove colliders based on block proximity to "air".
Static checks #99: Commit bc7cf63 pushed by chrisl8
February 11, 2024 17:30 17s main
February 11, 2024 17:30 17s
Improve map download behavior.
Static checks #98: Commit 20a2e33 pushed by chrisl8
February 11, 2024 17:26 17s main
February 11, 2024 17:26 17s
I did not intend to upgrade the project to 4.3 yet. Bad commit!
Static checks #97: Commit 5e153b5 pushed by chrisl8
February 9, 2024 23:41 22s main
February 9, 2024 23:41 22s
Still fixing file name case issues. Don't use upper case letters in f…
Static checks #96: Commit 26ba3c7 pushed by chrisl8
February 9, 2024 23:20 20s main
February 9, 2024 23:20 20s
Further fix file cases that I really screwed up.
Static checks #95: Commit d25b12a pushed by chrisl8
February 8, 2024 04:08 21s main
February 8, 2024 04:08 21s
Fix file cases that did not commit before.
Static checks #94: Commit 391c0f9 pushed by chrisl8
February 8, 2024 04:05 20s main
February 8, 2024 04:05 20s
Fix to last update: Only update current_data when needed, or at least…
Static checks #93: Commit 5c9f0b8 pushed by chrisl8
February 8, 2024 02:48 28s main
February 8, 2024 02:48 28s
Consolidate all calls to set_cell() to a single function to allow for…
Static checks #92: Commit 0cf4f9c pushed by chrisl8
February 8, 2024 02:39 18s main
February 8, 2024 02:39 18s
February 7, 2024 04:10 35s
February 7, 2024 04:08 22s
Use better compression and larger data sizes to speed up map data tra…
Static checks #89: Commit 4b66b93 pushed by chrisl8
February 7, 2024 04:07 23s main
February 7, 2024 04:07 23s
Close pre-game overlay in server.
Static checks #88: Commit cf1a09d pushed by chrisl8
February 7, 2024 03:53 26s main
February 7, 2024 03:53 26s
Hide map until it is loaded.
Static checks #87: Commit d629f61 pushed by chrisl8
February 6, 2024 16:04 19s main
February 6, 2024 16:04 19s
Fix error in particle color generation on other players when the tile…
Static checks #86: Commit 475f18b pushed by chrisl8
February 5, 2024 04:19 43s main
February 5, 2024 04:19 43s
Major rework to comply with all gdscript style guidelines (pass all l…
Static checks #85: Commit d2356e5 pushed by chrisl8
February 5, 2024 03:21 23s main
February 5, 2024 03:21 23s
Types and return values.
Static checks #84: Commit 423900a pushed by chrisl8
February 5, 2024 00:03 17s main
February 5, 2024 00:03 17s
Initial spawning system. Press 'b' to spawn a ball.
Static checks #83: Commit c8a7b4a pushed by chrisl8
February 4, 2024 23:13 22s main
February 4, 2024 23:13 22s
Style: Factor out all upper case filenames
Static checks #82: Commit 3c4d179 pushed by chrisl8
February 4, 2024 21:11 18s main
February 4, 2024 21:11 18s
Replace map edge finder with static map bounds to speed up finding sa…
Static checks #81: Commit fa465a8 pushed by chrisl8
February 4, 2024 03:58 21s main
February 4, 2024 03:58 21s
Even faster map downloads and on-screen indicator about next step
Static checks #80: Commit 1cc4851 pushed by chrisl8
February 3, 2024 23:40 17s main
February 3, 2024 23:40 17s
Fix slow map load by only running SetAllCellData after every every ch…
Static checks #79: Commit 704c43d pushed by chrisl8
February 3, 2024 04:48 22s main
February 3, 2024 04:48 22s