feat: create, dispose & reuse event stream #1609
Merged
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Description
Currently if an event stream for a
playerId
is requested, a new stream was created, conflicting with the existing one. Now thecreateEventStream
,disposeEventStream
andgetEventStream
methods allow more control of handling the stream and also reusing the existing stream ongetEventStream
.Info: this wasn't a problem so far, as one AudioPlayer only held one instance of an event stream. But this is problematic on requesting the stream multiple times on different levels in the tests.
Checklist
fix:
,feat:
,refactor:
,docs:
,chore:
,test:
,ci:
etc).///
, where necessary.Breaking Change
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