Relative path based shader file imports stopped working #10004
Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
P-Regression
Functionality that used to work but no longer does. Add a test for this!
Milestone
Bevy version
main
at4eb9b9f
What you did
#import "something.wgsl" as something
What went wrong
It doesn't give any errors. If an incorrect path is provided, then
ERROR bevy_asset::server: path not found
is logged, but with the correct path there's no error, the shader just doesn't run.Additional information
From what @DGriffin91 can tell it's Bevy Asset V2 #8624, works just before, doesn't work after, doesn't work on current main.
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