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Panorama alignment with a reference camera #1334

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Feb 21, 2023
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52 changes: 50 additions & 2 deletions src/aliceVision/sfm/utils/alignment.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -695,8 +695,33 @@ IndexT getViewIdFromExpression(const sfmData::SfMData& sfmData, const std::strin
try
{
viewId = boost::lexical_cast<IndexT>(camName);
if(!sfmData.getViews().count(viewId))
viewId = -1;
if (!sfmData.getViews().count(viewId))
{
bool found = false;
//check if this view is an ancestor of a view
for (auto pv : sfmData.getViews())
{
for (auto ancestor : pv.second->getAncestors())
{
if (ancestor == viewId)
{
viewId = pv.first;
found = true;
break;
}
}

if (found)
{
break;
}
}

if (!found)
{
viewId = -1;
}
}
}
catch(const boost::bad_lexical_cast &)
{
Expand Down Expand Up @@ -938,5 +963,28 @@ bool computeNewCoordinateSystemFromGpsData(const sfmData::SfMData& sfmData, std:
return aliceVision::geometry::ACRansac_FindRTS(x1, x2, randomNumberGenerator, out_S, out_t, out_R, inliers, refine);
}

void getRotationNullifyX(Eigen::Matrix3d & out_R, const Eigen::Matrix3d & R)
{
Eigen::Vector3d alignmentVector = R.transpose() * Eigen::Vector3d::UnitZ();
getRotationNullifyX(out_R, alignmentVector);
}

void getRotationNullifyX(Eigen::Matrix3d & out_R, const Eigen::Vector3d & pt)
{
/*
0 = [cos(x) 0 -sin(x)][X]
Y' = [0 1 0 ][Y]
Z' = [sin(x) 0 cos(x)][Z]

cos(x)X - sin(x)Z = 0
sin(x)/cos(x) = X/Z
tan(x) = X/Z
x = atan2(X, Z)
*/

double angle = std::atan2(pt(0), pt(2));
out_R = Eigen::AngleAxisd(angle, Vec3(0,-1,0)).toRotationMatrix();
}

} // namespace sfm
} // namespace aliceVision
18 changes: 18 additions & 0 deletions src/aliceVision/sfm/utils/alignment.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -306,5 +306,23 @@ bool computeNewCoordinateSystemFromSpecificMarkers(const sfmData::SfMData& sfmDa
Mat3& out_R,
Vec3& out_t);

/**
* @brief Compute the 3D rotation matrix such that "R.t() * unit_z"
* once rotated will have its x component equal to 0.
* This rotation will only affect rotate around the Y axis
* @param[out] out_R the result rotation matrix
* @param[in] R the input rotation matrix
*/
void getRotationNullifyX(Eigen::Matrix3d & out_R, const Eigen::Matrix3d & R);

/**
* @brief Compute the 3D rotation matrix such that "pt"
* once rotated will have its x component equal to 0.
* This rotation will only affect rotate around the Y axis
* @param[out] out_R the result rotation matrix
* @param[in] pt the input point to nullify on X
*/
void getRotationNullifyX(Eigen::Matrix3d & out_R, const Eigen::Vector3d & pt);

} // namespace sfm
} // namespace aliceVision
46 changes: 45 additions & 1 deletion src/software/utils/main_sfmTransform.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -184,6 +184,36 @@ static void parseManualTransform(const std::string& manualTransform, double& S,

} // namespace

IndexT getReferenceViewId(const sfmData::SfMData & sfmData, const std::string & transform)
{
IndexT refViewId;
try
{
refViewId = sfm::getViewIdFromExpression(sfmData, transform);
}
catch (...)
{
refViewId = UndefinedIndexT;
}

if (refViewId == UndefinedIndexT)
{
// Sort views per timestamps
std::vector<std::pair<int64_t, IndexT>> sorted_views;
for (auto v : sfmData.getViews()) {
int64_t t = v.second->getMetadataDateTimestamp();
sorted_views.push_back(std::make_pair(t, v.first));
}
std::sort(sorted_views.begin(), sorted_views.end());

// Get the view which was taken at the middle of the sequence
int median = sorted_views.size() / 2;
refViewId = sorted_views[sorted_views.size() - 1].second;
}

return refViewId;
}

int aliceVision_main(int argc, char **argv)
{
// command-line parameters
Expand Down Expand Up @@ -306,8 +336,22 @@ int aliceVision_main(int argc, char **argv)
break;

case EAlignmentMethod::AUTO_FROM_CAMERAS_X_AXIS:
{
// Align with x axis
sfm::computeNewCoordinateSystemFromCamerasXAxis(sfmData, S, R, t);
break;

const IndexT refViewId = getReferenceViewId(sfmData, transform);

const Eigen::Matrix3d ref_R_world = sfmData.getPose(sfmData.getView(refViewId)).getTransform().rotation();

// Apply x axis alignment before doing the y alignment
const Eigen::Matrix3d refcam_R_updatedWorld = ref_R_world * R.transpose();

Eigen::Matrix3d zeroX_R_world;
sfm::getRotationNullifyX(zeroX_R_world, refcam_R_updatedWorld);
R = zeroX_R_world * R;
}
break;

case EAlignmentMethod::AUTO_FROM_LANDMARKS:
sfm::computeNewCoordinateSystemFromLandmarks(sfmData, feature::EImageDescriberType_stringToEnums(landmarksDescriberTypesName), S, R, t);
Expand Down