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version 0.3.4 alpha 2.5

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@Zematus Zematus released this 15 May 01:28
10f2c2e

Note: This is a summary of the collected changes since alpha 2.1

Version 0.3.4 alpha 2.5

  • Added an auto-save feature that can be enabled/configured from the settings (thanks Demol)
  • Fixed an issue with mod texts which would prevent certain entity attributes from being printed correctly within the game dialogs
  • Fixed an issue that would prevent the escape shortcut from working on any modal dialog
  • Enabled the escape key shortcut on some dialogs that didn't have it
  • Fixed a display issue in the credits dialog which would prevent it from displaying the full list of credits

Version 0.3.4 alpha 2.4

  • Fixed a core distance recalculation bug that would distort the simulation, causing a variety of issues, including save file corruption.
  • Fixed an issue with deserialized factions not being marked as initialized after a game load, which would make the simulation attempt to reinitialize them after some time, triggering a game crash.

Version 0.3.4 alpha 2.3

  • Fixed multiple serialization issues that prevented save files from loading successfully

Version 0.3.4 alpha 2.2

  • Fixed a hidden issue where core distances would not be recalculated after setting a new polity core group. This would cause the game to crash after a tribe split happened and a new polity core group had to be set again
  • Fixed serialization process (save) for worlds that haven't been simulated yet

Version 0.3.4 alpha 2.1

  • Fixed localization issue where the game failed to load the base mod because it can not parse decimal values using an english-US format
  • Fixed a common crash due to polity Id duplication
  • Partially fixed null reference issue when trying to set the Core Group of a splitting polity
  • Fixed issue with the Flatten Map Editor panel failing to display when activated
  • Fixed issue with being unable to delete the first digit on the seed field in the World Generation dialog