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[RNMobile] Drag & drop blocks feature #40424
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…d position coordinates (#39089) * Mobile - Block list - Extract block list context into a separate file and add support to store the blocks layouts data and coordinates. * Mobile - Block list - Adds block list item cell to get the onLayout data and use updateBlocksLayouts to store it. It is needed to use CellRendererComponent to be able to get the right position coordinates * Mobile - Block list - Store block layouts data for inner blocks in a deep level * Mobile - BlockList ItemCell - Destructuring props * Mobile - BlockListContext - Rename findByRootId to findBlockLayoutByClientId * Mobile - BlockListContext - Rename deleteByClientId to deleteBlockLayoutByClientId * Mobile - BlockListContext - Store default context and use it for initialization * Mobile - BlockListContext - Add param's docs * Mobile - Block list context - Export findBlockLayoutByClientId * Mobile - Block list context - Update comments * Mobile - Block list context - Unit tests * Mobile - Block list context - update unit tests
* Mobile - Add Draggable component * Mobile - Draggable - Fix composition of gestures, enable Pan gesture once LongPress is recognized * Mobile - Draggable component - Track if the gesture Pan started, if it didn't and long pressure was activated it should call onDragEnd * Mobile - Draggable component - Add props documentation * Mobile - Draggable component - Update documentation * Mobile - Draggable component - Refactor that includes: - Usage of only one onEnd callback for both gestures. - Removes the hasPanStarted value since the onEnd callback is unified - Adds shouldCancelWhenOutside for the Pan gesture. - Removes the simultaneousWithExternalGesture since the Pan gesture is manually activated and composed with the LongPress gesture. - Add isIOS check within onTouchesMove for the state.fail() call. * Mobile - Draggable component - Use Platform from @wordpress/element
* Use animated scroll handler in KeyboardAwareFlatList * Add hook for scrolling the block list while dragging * Improve scroll animation in useScrollWhenDragging * Add draggable chip component * Add block draggable component * Remove icon prop from draggable chip component * Add draggable placeholder * Fix draggable chip location * Wrap BlockListItemCell with BlockDraggable * Fix block draggable placeholder style * Animate scale property instead of opacity of draggable chip * Fix draggable placeholder container height calculation * Fix BlockDraggable height animation * Move draggable to BlockDraggableWrapper * Disable isDragging when long-press gesture ends * Fix onLayout calculation in block list item cell * Add findBlockLayoutByPosition helper * Set up dragging block by position * Remove animate scroll velocity * Remove useScrollWhenDragging hook This hook will be introduced in a separate PR * Remove react-native-reanimated mock * Rename CHIP_OFFSET_TO_TOUCH_POSITION constant * Remove unused shared values of chip component * Stop dragging when no block is found * Fix drag position calculation * Update html text input styles * Unify container component within html text input * Use only a single client id in block draggable * Add documentation to block draggable components * Add documentation to block draggable chip component * Add documentation to findBlockLayoutByPosition * Update scrollOffsetTarget calculation * Fix typos in block draggable * Add draggable wrapper container style * Add dark mode styles for draggable chip * Add dark mode styles for block draggable * Get container height from blocks layout data * Replace inline callback functions with useCallback hook * Update collapse/expand animation when dragging a block * Force draggable chip to be displayed upfront * Remove refs from dependencies arrays References can be omitted from the dependencies arrays since React guarantees that they are inmutable.
* Introduce useScrollWhenDragging hook * Cancel animation timer on stop scrolling * Add documentation to useScrollWhenDragging hook * Replace Dimensions with useWindowDimensions hook
* Adds useBlockDropZone and DroppingInsertionPoint * Fix dropping insertion point position when scrolling * Mobile - DroppingInsertionPoint - Fixes: - Avoid showing the indicator when no blocks are being dragged. - Allow showing the dropping indicator at the end of the content. - Prevent checks within useState for isBlockBeingDragged, if no blocks are being dragged. - Prevent looking for a block layout if the clientId is undefined. * Mobile - DroppingInsertionPoint - Add documentation * Mobile - useBlockDropZone - Add documentation * Mobile - useBlockDropZone - Add missing dependencies * Mobile - Block list context - Updates getBlockLayoutsOrderedByYCoord to make it compatible with hermes, currently it doesn't support using the native .sort. It also adds documentation of the function. * Mobile - Updates: useBlockDropZone: - Avoid using showInsertionPoint to avoid re-renders and bad performance. - Passes the current target index as a shared value to pass it to DroppingInsertionPoint. DroppingInsertionPoint: - Detects when targetBlockIndex changes from the dragging animation to update the indicator's position. - Fixes an issue where the last element couldn't be reached. * Mobile - Block list - Revert changes for the insertion point checks * Mobile - Updates documentation: - BlockListContext: Some typos and clarifications. - DroppingInsertionPoint: Update component description. - useBlockDropZone: Update comments. * Mobile - DroppingInsertionPoint - Remove usage of useCallback * Mobile - DroppingInsertionPoint - Remove static styles from useAnimatedStyles and merge both in a separate constant. * Mobile - DroppingInsertionPoint - Move component to the BlockDraggable folder, which is where it's rendered from. * Mobile - DroppingInsertionPoint - Remove usage of hasStartedDraggingOver in favor of isDragging. * Mobile - DroppingInsertionPoint - Remove unneeded braces. Co-authored-by: Carlos Garcia <[email protected]>
…ping a block (#39884) * Add useOnBlockDrop hook * Add currentClientId ref to block draggable * Add onBlockDrop to block drop zone hook * Trigger onBlockDrop event when dragging finishes * Fix content overflow when dragging a selected block
* Update drag&drop block animation * Keep block layout data instead of clientId in block draggable * Automatically select the dropped block * Delay opacity animation when dropping a block * Check current client Id existence on stop dragging
fluiddot
added
[Feature] Drag and Drop
Drag and drop functionality when working with blocks
Mobile App - i.e. Android or iOS
Native mobile impl of the block editor. (Note: used in scripts, ping mobile folks to change)
Mobile App - Automation
Label used to initiate Mobile App PR Automation
labels
Apr 18, 2022
Size Change: 0 B Total Size: 1.24 MB ℹ️ View Unchanged
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…f drag & drop gesture (#40101) * Reduce default min duration for long-press gesture * Consume long click event on Android if Aztec text input is not focused * Ensure that drag events are not executed when text input focused * Replace onLongPress with long-press gesture handler in Button component * Use LongPressGestureHandler in button component * Update block-mover snapshots
…component (#40406) * Present block mover picker only after state updates * Refactor draggable component * Use DraggableTrigger in BlockDraggable * Move BlockDraggable render to BlockListBlock component * Fix long-press gesture when editing a text on iOS * Memoize draggable provider value to prevent re-renders * Fix dragging not being disabled after scrolling * Reduce calls to event handlers of pan and long-press gestures * Prevent onDragEnd event to be called upon mounting * Add DEFAULT_IOS_LONG_PRESS_MIN_DURATION constant
* Use layout animations when rendering the chip component Additionally, the block icon is now provided from the BlockDraggable component. * Fix chip layout calculation * Set block icon as state value * Update enter/exit animation duration of chip component
…ted blocks (#40510) * Mobile - DroppingInsertionPoint - Update the indicator's position for the current selected block for both top and bottom positions depending on the current position when dragging. * Replace parseInt to Math.floor
* Add generate haptic feedback function into RN bridge * Add haptic feedback to drag & drop * Reduce haptic feedback intensity on iOS
…40480) * Add input state functionality to Aztec * Control drag enabling with Aztec input state * Force disabling text editing when dragging * Add documentation to AztecInputState * Update changelog * Add tests for Aztec input state * Update focus change listener logic * Update listen to focus change event test * Fix react-native-aztec module mock * Fix wrong call to removeFocusChangeListener * Fix updating currentFocusedElement value * Check if an inner block is selected when enabling dragging * Wrap draggable long-press handler with useCallback * Add documentation to notifyListeners function
* Mobile - Draggable - Disable multiple touches by getting the first touch during onTouchesMove, since using the maxPointers config works unexpectedly on Android. * Mobile - Draggable - Order touch events by ID and use the first element * Pass isPanActive to the LongPress onEnd callback to not update the isDragging flag when the panning event is active * Mobile - Draggable - Store the first touch ID instead of picking the first event within the allTouches event array.
…tside the content (#40658) * Mobile - Provider - Adds SafeAreaProvider * Mobile - DroppingInsertionPoint - Hide indicator if the current position overflows over the header or footer * Fix tests, adds react-native-safe-area-context mock * Mobile - DroppingInsertionPoint - Use the height value from the useSafeAreaFrame instead * Mobile - DroppingInsertionPoint - Update mocks
* Mobile - Disable long press event in media blocks * Mobile - Media & Text - Remove extra param * Mobile - Media & Text - Show replace media button for both Image and video
… element (#40689) * Mobile - DraggingInsertionPoint - Fix crash when there's only one block in the editor, the previousElement is null. * Mobile - DroppingInsertionPoint - Avoid having NaN values
… the drag & drop event in cases like sending the app to background or opening the notifications center on iOS (#40729)
…40810) * Remove Reanimated transitive dependency on Android * Test Android crash fix by changing Reanimated version * Bump react-native-reanimated dependency version * Bump react-native-reanimated dependency on Android * Update package-lock.json file * Bump react-native-reanimated dependency version * Revert "Test Android crash fix by changing Reanimated version" This reverts commit d01cdae.
2 tasks
geriux
removed
the
Mobile App - Automation
Label used to initiate Mobile App PR Automation
label
May 5, 2022
* Mobile - BlockDraggable - Set isEditingText to false and update it with the initialization of the AztecView listener * Mobile - AztecView - Move notifyInputChange to the focus/blur functions within AztecInputState, to fix an issue where these are called directly.
* Enable dragging from block toolbar * Ensure root block is dragged for nested blocks * Add draggingClientId prop to BlockDraggable With this change the `BlockDraggable` component might receive two different client ids, one is the client id of the block where the component is rendered, and the other (which is optional) is used for identifying the block to be dragged. * Set dragging always enabled for block toolbar The block toolbar is only visible when the block is selected so it's safe to allow dragging in all cases, as it won't affect other UI elements. * Update dragging enabled calculation In order to prevent issues related to disabling the long-press gesture in elements within the block UI, the logic for enabling the dragging has been updated. Now it will enabled in the following cases: - The block doesn't have inner blocks. This applies to root blocks and nested blocks without further nested blocks. - Blocks with nested blocks if the block is selected. - Blocks with nested blocks if none of the nested blocks is selected.
# Conflicts: # packages/react-native-editor/CHANGELOG.md
geriux
approved these changes
May 11, 2022
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LGTM! 🚀
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Labels
[Feature] Drag and Drop
Drag and drop functionality when working with blocks
Mobile App - i.e. Android or iOS
Native mobile impl of the block editor. (Note: used in scripts, ping mobile folks to change)
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Gutenberg Mobile PR
-> Drag & Drop blocks feature wordpress-mobile/gutenberg-mobile#4832What?
Introduces the drag & drop blocks feature to the native version of the editor.
Unintended areas affected
AztecView
component due to the introduction ofAztecInputState
logic.KeyboardAwareFlatList
component due to the use ofuseAnimatedScrollHandler
hook for animating the scroll.HTMLTextInput
component due to a fix related to the E2E tests (reference).Button
component due to the use ofLongPressGestureHandler
component.BlockMover
component due to the update on how the options picker is presented.BlockListProvider
and use ofuseBlockListContext
hookBlockDraggable
Why?
This is the integration PR of the drag & drop blocks feature.
How?
The implementation details can be found in the following merged PRs.
Functionality:
BlockDraggable
component #39617useScrollWhenDragging
hook #39705useOnBlockDrop
hook to update blocks order when dropping a block #39884Fixes:
DraggableTrigger
component #40406Enhancements:
Testing Instructions
Text-based blocks
Preparation: Have multiple blocks added to the post/page, including text-based blocks, like Paragraph and Heading blocks.
NOTE: If the input is focused, the dragging gesture is disabled for the block being edited.
Media blocks
Preparation: Have multiple blocks added to the post/page, including media blocks, like Image and Video blocks.
Nested blocks
Preparation: Have multiple blocks added to the post/page, including blocks that contain nested blocks, like Gallery and Columns blocks.
Other blocks
Preparation: Have multiple blocks added to the post/page that doesn’t match previous categories (e.g. Spacer or Embed block).
Screenshots or screencast
ios-drag-and-drop.mp4
android-drag-and-drop.mp4