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@JulienIgnace-Unity JulienIgnace-Unity commented Aug 28, 2020

Purpose of this PR

The main purpose of this PR is to implement Custom Post Process with the render graph code path.
It also includes smaller fixes:

  • Fixed input depth for Depth Of Field
  • Fixed Depth Clear
  • Fixed reset of post process history
  • Implemented Debug Exposure

This result in 100% of the graphics tests to pass in the main HDRP test project.


Testing status

Manual Tests: What did you do?

  • Opened test project + Run graphic tests locally
  • Built a player
  • Checked new UI names with UX convention
  • Tested UI multi-edition + Undo/Redo + Prefab overrides + Alignment in Preset
  • C# and shader warnings (supress shader cache to see them)
  • Checked new resources path for the reloader (in developer mode, you have a button at end of resources that check the paths)

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It appears that you made a non-draft PR!
Please convert your PR to draft (button on the right side of the page)
and cancel any jobs that started on Yamato.
See the PR template for more information.
Thank you!

@sebastienlagarde sebastienlagarde merged commit 7ec6806 into HDRP/staging Aug 31, 2020
@sebastienlagarde sebastienlagarde deleted the HDRP/rendergraph-custompp branch August 31, 2020 17:22
@sebastienlagarde sebastienlagarde mentioned this pull request Sep 3, 2020
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4 participants