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The issue here is that we have no tests for ssgi due the current limitation of the test framework. I tested manually, but I ain't compltely sure. Plus, there is some improvements i'd like to merge that change compltely the output of the effect.

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static void Denoise(CommandBuffer cmd, SSGIDenoiserParameters parameters, SSGIDenoiserResources resources)
{
if (resources.historyDepthBuffer == null)
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Can we do this test outside the funciton? If it fails it means we still need to run a render graph pass through the system and we'll also get an empty profiling marker.

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  • Move StartXRSinglePass before SSGI as in regular code path
  • Remove obsolete commented code

@anisunity anisunity mentioned this pull request Aug 31, 2020
@sebastienlagarde sebastienlagarde merged commit 322a8e6 into HDRP/staging Sep 3, 2020
@sebastienlagarde sebastienlagarde deleted the HDRP/SSGI_RG branch September 3, 2020 08:48
@sebastienlagarde sebastienlagarde mentioned this pull request Sep 3, 2020
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@TomasKiniulis
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Testing manually on Amelienborg palace. Checked Raytracing enabled/disabled with render graph mode on/off. Works as expected

raytrace

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5 participants