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BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingGenRelates to GeneralsRelates to GeneralsMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerRenderingIs Rendering relatedIs Rendering relatedThisProjectThe issue was introduced by this project, or this task is specific to this projectThe issue was introduced by this project, or this task is specific to this projectZHRelates to Zero HourRelates to Zero Hour
Description
Prerequisites
- I have searched for similar issues and confirmed this is not a duplicate
Game Version
- Command & Conquer Generals
- Command & Conquer Generals: Zero Hour
- Other (please specify below)
Bug Description
The ghost objects of some buildings can appear vertically offset when spectating opponents. Likely introduced by #1569.
Reproduction Steps
- Start a new game as any China
- Build a Supply Center
- Ensure an enemy views the Supply Center at some point
- After the game, view the replay and toggle the spectated player
- Observe the Supply Center vertically shift when transitioning between visible and shrouded states
Additional Context
SHROUD_SHIFT.mp4
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BugSomething is not working right, typically is user facingSomething is not working right, typically is user facingGenRelates to GeneralsRelates to GeneralsMinorSeverity: Minor < Major < Critical < BlockerSeverity: Minor < Major < Critical < BlockerRenderingIs Rendering relatedIs Rendering relatedThisProjectThe issue was introduced by this project, or this task is specific to this projectThe issue was introduced by this project, or this task is specific to this projectZHRelates to Zero HourRelates to Zero Hour