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Releases: RoseKavalier/H3Plugins

SoD_SP plugin [1.19.3.X]

05 Jan 19:49
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Two installations are proposed:

Automatic exe Installer
zipped files
The automatic exe installer need only be pointed to your Heroes III root installation folder, for example C:\Heroes3. An option to automatically add the plugin to the HDmod packs list is included.
The zipped files will need to be unpacked in a folder in the <...>_HD3_Data\Packs subfolder, and manually added with the HDmod.

This release also contains H3.LodTable, H3.TextColor as well as H3.CombatAnimation.

You may verify the authenticity of the installer .exe with any of the following:
MD5 Checksum: 0E884BF8DF0774CCC553C21138E2DF88
SHA-1 Checksum: 8B7282DCFF429FF9734052C48B43D5B8AF5E68BD
SHA-256 Checksum: 5B3211102638D83284F5BDFE1BCADA31F857EFB0CB636F07BFEDBE4AC86365DC
SHA-512 Checksum: 6993C6890E3CF59C7DBD81C1E631AE24EC7024C1914EF1833B2AF2F778FE0E6058052D5FD34EB4F193652E761166344FD12937F3ACE060643E9A302B5A47C8FD

Binaries

17 Jan 02:55
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H3.AssetLoader

[2021.01.16]

Adds support for loading DEF, WAV and PCX files from path to h3's asset manager.

H3.Battlefields

[2021.01.16]

This plugin will randomly select combat backgrounds once at the start of battles.
Requires H3.LodTable plugin to work.

H3.CombatAnimation

[2021.01.16]

This plugin cycles through combat creature's standing animation frames instead of being idle while waiting for the 9000 ms interval semi-random mouse-over animation.

H3.DataLoader

[2021.01.16]

Loads any .def or .msk file from \Data\ folder, the same way as PCX, WAV or TXT files are normally read from there.

H3.DoubleClickShowcase

[2021.01.16]

1 global + 1 hook + 1 patch to detect double-clicks globally

H3.ImageLoader

[2021.01.16]

This plugin lets you load supported images from your computer into a H3LoadedPCX16 to be used within the game engine.
Supported formats can be seen here, thanks to the stb library.

H3.LodTable

[2021.01.16]

Adds more room to load custom LOD/PAC archives.

H3.QwertzLayout

[2021.03.07]

Changes InputManager's keyboard layout to QWERTZ instead of QWERTY.

H3.RMGDescription

[2021.01.16]

Allows customization of RMG Scenario Information.
To use custom localization, replace /Lang/RMGDescription.json by your own text.

H3.ShiftToggle

[2021.01.16]

Artificially removes the presence of the active hero when the shift key is pressed on the adventure map,
allowing you to click on it without any risks.

H3.TextColor

[2021.01.16]

Adds colored text tags {~Color}text} and {~#RRGGBB} to the game.
Colors can now be edited via H3.TextColor.ini which should be placed in the same folder as the plugin.
Supports the addition of new uniquely named colors after launch.
Now supports ERA's static HDmod version.